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Rendered image of 'Katana Fire mk3' Raygun. I created this image by rendering the rhino model in Keyshot with varying passes to achieve differing levels of lighting and reflection then composited them together in Photoshop. I then manually added textures such as grime, rust and paint finishes along with various logo work. The table, pills, assembly manual and parts are all added in photoshop and shaded to suit the scene.
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Initial concept work
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Refined imagery of the design with additional detail views. This image was used in Digital Tutors article: http://blog.digitaltutors.com/the-industrial-design-process-part-3-turning-early-concepts-into-refined-solutions/
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More refined imagery of the design and a 'Sales' run down of the gun. This image was used in Digital Tutors article: http://blog.digitaltutors.com/the-industrial-design-process-part-3-turning-early-concepts-into-refined-solutions/
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This image was created to show the various influences on the design of the gun. It was used in Digital Tutors article: http://blog.digitaltutors.com/breaking-industrial-design-process-defining-product-setting-designers-day/
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This image shows the evolution of the CAD model from wire frame through to rendered illustration. This image will be in upcoming Digital Tutors Article: Link will be uploaded shortly
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This image shows various views of the CAD model. This model was created for the Digital Tutors Tutorial: http://www.digitaltutors.com/tutorial/1543-Modeling-a-Ray-Gun-in-Rhino
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This image shows the CAD model rendered in Keyshot. This image will be in upcoming Digital Tutors Article: Link will be uploaded shortly
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This is a tutorial I created for Digital Tutors on how to build a Sci-fi Raygun in Rhino. IT covers intermediate level techniques

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