Michael Bamber — Hamburg, Münster, Germany
* 12. February 1976, Paderborn, Germany
In 1992 I seriously started to paint and draw. Between 1993 and 1994 I worked as a restorer with my main focus on sculpturing. From 1994 to 1996 I visited a college for technical design assistants in product development in Bielefeld. I then continued painting, drawing and worked with photography which I financed as a model maker and screen printer at the British Rhine Army in Paderborn.
In 1999 I finally decided to study Fine Arts at Muthesius Academy of Fine Arts and Design in Kiel. During my studies I predominantly worked in the areas of installation, video and animation.
Between 2000 and 2003 I worked as a graphic designer and illustrator for the sport and lifestyle magazine "Brett" in Kiel, Germany.
Since 2003 I work as a freelancer, predominantly in the areas of concept-film and animation, but also visualisation, graphic design and illustration.
Some of my clients: Mutabor/Hamburg | Ligalux/Hamburg | Unilever/Hamburg | mueller/romca Industrial Design, Kiel/Hamburg | IDEO/München | gravity/München | Ocean Mind emotion pictures, Kiel.
Since 2001 I am working on ideas of miscellaneous scenarios and plots for movie and other storytelling media.
From 2001 to 2003 I have been working on one of my main projects "Fluxion" - a movie concept.
From 2004 to 2008 I have been working on my short movie project " Blowboy - The Epic of Panta Rhei ".
http://blowboy.michaelbamber.com/
professions/skills:
concept art, illustration, storyboard and computer graphics
animation (2D/3D) and film (video)
sculpturing and model making
storytelling and concept
main software skills:
Adobe After Effects, Adobe Premiere Pro, Avid (basics), Adobe Encore, Maxon Cinema 4D (mainly animation and rendering), Adobe Flash (basics), Adobe Photoshop, Adobe Illustrator (basics), Corel Painter, Macromedia Freehand
illustration techniques:
drawing ink, oil colour, pencil, marker, computer graphics and other