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Cody (CJ) Teague
Currently I am the Art Director for a game studio and freelance artist. This portfolio is more a compilation of what i either have time to put together art wise, or completed client pieces as-well-as wip and completed video game art! Thanks for looking :)
Overseeing art department and working closely with the studio founders to develop video games.
Mentoring, style defining, writing, editing, modeling, UE4 engine work, conceptualizing, game design, texturing, etc. I wear many hats and have a great time doing it. In short, I love my job
Overseeing art department, Training/Mentoring interns and new hires, teaching workflows, creating and maintaining stylistic look and feel of projects, creating concept art in both 2d and 3d as well as game ready models, textures and shaders
Establishing and maintaining a personal freelance clientele base while maintaining position as art lead for Nuclei. Responsibilities: Various projects utilizing 2d-3d experience. Graphic design, book covers, logo designs, character conceptualizations, product renders, and more.
Overseeing art department, Training/Mentoring interns and new hires, teaching workflows, creating and maintaining stylistic look and feel of projects
Stepped down as Art Lead to contract artist
Attended approximately half of this degree. Due to the loss of a Co-signer, left Fullsail and returned home to study and learn everything that was missed out on.