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San Francisco, CA
San Francisco, CA
I’m an industrial designer passionate about problem solving, concept development, and aesthetic styling, with an inherent inquisitiveness regarding all that surrounds me. Specialties: Industrial Design, Interaction Design, Research, Ideation Sketching, Computer Modeling, Rapid Prototyping, Final Rendering, Finished Model Making, Welding, Casting, Vacuum Forming, Prototyping, Finished Model Making Computer Skills: Proficient in both Windows and OS X, Microsoft Office, Soildworks, Alias, Rhinoceros, Adobe Creative Suite (Photoshop Illustrator, InDesign, Premiere), Wacom Cintiq, Hypershot, iMovie
Martha Stewart: Spring Scissors
Uneka Concepts is a fusion of product development and packaging. My roll at Uneka was to work
alongside the director of design, developing new concepts from sketch to 3D to present to clients.
Deap Design is a small industrial design firm with a focus on kitchen and bath products. While at Deap Design I collaborated with the principles of the firm on concept ideation for a variety of Kohler products, and executed Solidworks models for prototyping and presentations.
EK Success Brands is a creative consumer products company with over a dozen brands and licenses within the scrap-booking, paper crafting, jewelry and kids’ crafts industries. As a lead designer on a dozen products that have gone to market, I collaborated with 7 fellow industrial design teammates developing tools for Martha Stewart Crafts, Perler Beads, Inkadinkado, and EK Tools. An integral part of the design team, my contributions included design research, concept development, rapid-prototyping, facilitating meetings with our licenses and brand managers, and communicating directly with engineers and manufacturers in Asia. My time at EKSB has allowed me to grow as a designer, learning every aspect of the design cycle necessary to bring products successfully to market.
Worked closely with lead designers, engineers, and model-makers on a variety of projects. Responsibilities included participation in brainstorming sketch sessions, developing research boards for project development discussions, building foam sketch models, rendering final concepts for client presentations, and meeting deadlines under tight time frames.
Collaborated with designers, engineers and marketing staff, producing a diverse range of projects aimed at meeting the needs of consumers with limited mobility and dexterity. Participated in in-depth research, new product brainstorming and development, mechanical problem solving, model-making & prototyping, graphic design, and Alias 3-D modeling.
Graduated Cum Laude GPA 3.5/4.0
Spent Fall 2007 studying Industrial and Interaction Design in an urban multidisciplinary design environment at Syracuse University's London Faraday House facility.
Won the Senior Art Award