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3D Artist/Animator/VFX Artist/TA

Eddie Edwards Pro

San Jose, CA
Available Now
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  • About
  • About

    With one parent in the U.S. Air Force, family lived on military bases hearing jets fly over base housing for 12 years of my life I enjoy drawing/texturing armed vehicles. It has been many years working for 3d games using tools such as Unreal Engine 4, Radiant-Call of Duty Black Ops 3, Speed tree, Photoshop,3d Studio Max, and Maya. 3d modeling and texturing should count for something towards concept art , production art and design.

  • Education
    • BSID Industrial Design
      San Jose State University
      Ford Motor Scholarship ID Magazine honorable mention
  • Experience
    • Senior 3D Generalist/VFX Artist/TA
      Mercenary Technology
      Fremont, CA
      Apr 2022 - Feb 2025 (2 years 10 months)
      3D Modeler/Animator/VFX Artist/TA
      ● VFX artist. Created explosions, weapon muzzle flashes and electrical beams with node based VFX software popcornFX. Used photoshop to create the tiff/png files for alpha transparencies/emissive.
      ● Create custom UI to give control to designers set/adjust VFX settings.
      ● Help set up production pipelines using Unity, maya and proprietary developer software.
      ● Created textures using Substance Painter and Photoshop. Used maya to create environmental props, weapons and buildings.
      ● Assist other 3D Artist as to help as a TA- Technical Artist Generalist to problem solve issues with development software. Find other more efficient solutions to speed up production.
    • Image Retoucher
      APPLE
      Cupertino, CA
      Mar 2019 - Apr 2020 (1 year 1 month)
      DATA WORK-PHOTOSHOP 2020. LIGHTROOM. PROPRIETARY SOFTWARE WORKING WITH LARGE DATA.
    • Senior 3D Artist
      Mercenary Technology
      San Mateo, CA
      Apr 2014 - Mar 2016 (1 year 11 months)
      Art asset reduction and optimization. Port games to PS3. Worked on Chivalry( PC) and Call of Duty-Black Ops 3( PC and PS4).Currently using Substance Painter/Photoshop and Maya. Experience in Unreal Engine 4. Substance Painter and Activision's 3D engine called RADIANT for working on Call of Duty.
    • 3D Artist
      Interactive Fitness Holdings
      Jan 2012 - Apr 2012 (3 months)
      Recreate worlds for stationary bike games. Place 3D props for changing terrain.
    • 3d Designer/Artist
      TeleNav
      Mar 2011 - Dec 2011 (9 months)
      3d modeling and texturing for mobile device. Use of Global Mapper for creating 3d Maps from GIS, maya and photoshop. Mapped existing 2D images to 3d mesh exported from ArcGIS.
    • Contract 3d Artist
      Interactive Fitness Holdings
      Jan 2011 - Feb 2011 (1 month)
      Contract 3d art work for track/levels. Use of proprietary 3d engine and maya software.
    • 3d Artist
      Expresso Fitness
      May 2005 - Mar 2009 (3 years 10 months)
      Create Terrain and props in Maya Software. Speed tree + Renderware. Assist in conversion prep for art assets to Linux platform.
    • Environmental Artist
      Crystal Dynamics
      2002 - 2003 (1 year)
      Create interior environments for game play on Whiplash.Server room, rocket launch area, and executive office and creative ventilation ducts for character travel.
    • Short term contract designer and toy tester
      Galoob Toys
      2000 - 2001 (1 year)
      Test micro machine cars, paint 3d models, foam core mock up models, and create concepts for helicopter game and airplane.
    • Industrial Designer
      Radica Toys
      Sep 1999 - Dec 1999 (3 months)
      Hand held games, research + concept sketching, and brain storming.
    • 3d Artist/2d Illustrator
      Microprose
      1996 - 1999 (3 years)
  • Awards

    Art School Scholarship.

    ID Magazine 1994 May issue

    Honorable Mention for Hanger Design

    1995 VMSD Magazine Published article

    Ford Motor Scholarship at SJSU.

    1st Place for Expresso Fitness Bike-A-Thon

    Pre-CSWA Solidworks course work. May 2020.

  • Industries
    • Commercial Equipment
    • Entertainment
    • Toys & Games
  • Skills
    • 3D Animation
    • 3D Modeling
    • 3D Studio Max
    • Animation
    • Back End Development
    • CAD Design
    • Compositing
    • Concept Art
    • Game Design
    • Industrial Design
  • Elsewhere on the Web
    • n
  • On Coroflot
    @Eddie_Edwards, member since 2004
    • Following 4
    • Followers 6
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