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  • Eddie Edwards

    3D Artist at Mercenary Technology

    San Jose, CA

With one parent in the U.S. Air Force, family lived on military bases hearing jets fly over base housing for 12 years of my life I enjoy drawing/texturing armed vehicles. It has been many years working for 3d games using tools such as Unreal Engine 4, Radiant-Call of Duty Black Ops 3, Speed tree, Photoshop,3d Studio Max, and Maya. 3d modeling and texturing should count for something towards concept art , production art and design.

Work Samples

  • Industrial Design

  • Star Trek game Birth of the Federation

  • Call of Duty Black Ops 3

Work & Education History

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Art School Scholarship. 1990 ID Magazine 1994 May issue Honorable Mention for Hanger Design 1995 VMSD Magazine Published article Ford Motor Scholarship at SJSU. 1st Place for Expresso Fitness Bike-A-Thon