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Product Development, Industrial Design
I am a Seattle-based design professional specializing in product research, development, design, and prototyping dedicated to work that positively empowers people. I pay special interest to developments in technology and material science, behavioral and developmental psychology, and kinesiology. I find it healthy and engaging to consistently load the spars to my T-Shaped personality with new discoveries, and it is in their concinnity that my product development is informed.
Phoebe's Field — Aural Propagation Visualization
Geek Chic — NUIT Touch-Screen Table Insert
Geek Chic — Sketches
- Sep 2013 - Present (3 months)
Oversaw wood-shop and provided woodworking and design expertise at need. Provided general assistance to all other MakerHaus members. Provide general site maintenance including design and fabrication of installations.
On-Call Industrial Design Consultant
- Nov 2012 - Present (1 year 1 month)
Consulted XBox engineering team on technical solutions for consumer products. Provided communicative ideation sketches, renderings, and CAD models to illustrate ideas to disparate teams and overseas prototyping facilities.
Product Developer / Designer — R&D
- Geek Chic
- Feb 2010 - Present (3 years 10 months)
Developed products and user experiences for catalog items and bespoke commissions. Provided user and product research. Developed manufacturing processes & documentation for in-house manufacturing teams. Produced hand sketches, CAD models, physical prototypes, and finished products.
- EagleView Technologies, Inc.
- Oct 2008 - May 2010 (1 year 7 months)
Developed in-house data logistics and tracking tools. Designed and implemented aspects of website. Designed aspects of proprietary core software.
- Nintendo of America
- Sep 2007 - Jun 2008 (9 months)
Performed and documented rigorous quality-assurance checks on software in development. Identified programming issues, graphic and audio corruptions, design inconsistencies, and errors in logic and ruling systems.
- Phoebe's Field
- Aug 2005 - May 2007 (1 year 9 months)
Designed fully-immersive kinesthetic learning environments and experiential learning exhibits. Performed research related to pedagogical methodology, behavioral psychology, and field behavior pertaining to accoustics, magnetism, and electromagnetism. Led ideation teams. Presented to advisory panels.
- Virginia Tech Transportation Institute
- May 2006 - Dec 2006 (7 months)
Assisted in human factors research and testing for several Intelligent Transportation Systems programs in accordance with Internal Review Board regulations. Reduced field data. Produced field data documentation.
Virginia Polytechnic Institute and State University
- Bachelor of Science Industrial Design
- 2003 - 2007