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Working with Mental Ray in all renders. Proves easy to show key details in the hood.
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AVA : Almost complete. Just the face left.
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AVA : Almost complete. Just the face left.
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The muscles are man mad synthetics but I want to keep an element of them being human not only in shape but in texture. Battle warn
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Body and hood details
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AO pass on Beauty pass...A quick comp to see how small details were working.
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Having a little fun with the Logo before I get into some serious details.
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Building up the body. Rough detail at the moment. Parts to add soon that make it look as if it can move and flex

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