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Product Development Coordinator

Michael Kelley

Vista, CA
Available Now
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  • About
  • About

    I am a Footwear, Apparel & Accessory designer and developer. I have great passion for footwear and apparel and have been in the action sports industry for 9 years, and I am very interested in working with your team to expand my development and design career.

    I have spent the past year three years before True Honor working for a start up company providing the design and development needs to launch a brand that focuses on quality over quantity. I feel that I have gained the essential experience required to perform the tasks of a Junior Graphic Designer at Brixton. Prior to Cali’s Finest Clothing, I was a Global Footwear Designer for Rip Curl, where I was given the opportunity to manage many of the footwear development needs. I traveled to the factory in Jakarta twice a year to review samples, make corrections, and ensure the product line was on schedule and within the target cost.

    I am confident that I will make measurable contributions to your team, and would love the opportunity to take my skills to the next level. I am hard working, motivated, and eager to make a difference.

    Sincerely,

    Michael Kelley

  • Education
    • Bachelor of Arts Environmental Studies
      University of California at Santa Barbara
      1998 - 2003
      BA, Environmental Studies
  • Experience
    • SMU Development Manager
      STANCE
      San Clemente, CA
      Jun 2015 - Nov 2016 (1 year 5 months)
      • Oversee all SMU collaborations from tech pack to sampling stage to production, including special packaging (Star Wars, NCAA, MLB, NBA)
      • Collaborate closely with Designer, Merchandiser, and Category Director to execute briefs (SMU)
      • Maintained tracking of SMU with WIPs (proto-types, SMS, pre-production samples, packaging)
      • Developed box packaging with special artwork for collaborations and submitted to the factory for sampling and production
      • Evaluate prototypes with team to ensure quality standards are met
      • Review, evaluate, and be proactive in regards to QC issues at the time of sales sample to ensure perfect production
      • Communicate with factory regarding development timeline
      • Travel to factory in China to ensure development is on time
      • Develop and introduce new designs, materials, and ideas for design team to use for future seasons
      • Provide product costing
      • Proactively troubleshoot issues
      • Managed blank program – faster turn around time with custom embroidery
      • Eneas Program –Digitization software for designing socks by needle count
    • Product Development and Design Director
      True Honor Clothing
      Aug 2014 - Feb 2015 (6 months)
      • Studied the market to gather inspiration for the 2014 collection.
      • Develop new designs for the 2014 collection of board shorts, hoodies, t-shirts, sandals, and accessories.
      • Create and revise tech packs.
      • Source suppliers of fabric and trimmings
      • Send samples and completed tech packs to factory in China. Work with factory to adjust fit and specs on samples so final production meets company’s expectations.
      • Negotiate pricing and delivery dates with factory.
      • Set pricing to ensure profit margin is within budget.
    • Product Development and Design Director
      Cali's Finest Clothing
      Feb 2011 - Jun 2014 (3 years 4 months)
      • Designed and developed entire line for 2012-2014 including: board shorts, walk shorts, flannels, short sleeve button up, long sleeve button up, zip up sweatshirts, t-shirts, sandals, and other accessories.
      • Studied the market and made inspiration specifications for each category.
      • Gathered samples to send to Asia along with design specs, trim specs, color ways and artwork.
      • Traveled to the factory in China to perform quality check and finalize salesmen samples.
      • Negotiated product costs and managed development timeline.
      • Review products throughout the development process to ensure product quality and integrity.
    • Global Footwear Designer
      Rip Curl
      Jun 2008 - Dec 2010 (2 years 6 months)
      Responsibility:

      • Worked closely with Global Footwear Chairmen (Jean Grandy) and worked closely with all regional Product Mangers: Europe (RCE), Australia (RCA), South America (RCB), and America (RCU).
      • Traveled out of state twice a year to research different market trends.
      • Visited the factory in Indonesia (Jakarta) twice a year for development process for two seasons Spring/Summer and Winter/Fall.
      • Attended Global Footwear Meeting twice a year in Bali with all the product mangers to pick the range for each region, while making correction and changes according to regional requests.

      Responsibility as a Global Designer:
      • Utilize merchandise briefs to create footwear concepts.
      • Sketch and render footwear concepts.
      • Execute footwear designs and create footwear tech packs (Quest program).
      • Creating innovative design to reduce cost during manufacturing and importing.
    • Colorist/Junior Designer
      Adio Footwear Company
      Jun 2006 - Apr 2008 (1 year 10 months)
      • Worked under Footwear Design Director & the Brand Manager assisting with the footwear development process.
      • Conceptual design and monitoring design throughout development process of sampling stages.
      • Create footwear color ways with patterns and materials, experience in SMU requests.
      • Technical drawing on paper and computer.
      • Create footwear technical packages.
      • Able to design shoe when given design briefs.
      • Worked with overseas footwear development team.
  • Industries
    • Apparel
    • Footwear
    • Soft Goods
    • Eyewear
  • Skills
    • Art Direction
    • CAD Design
    • CSS
    • Illustrator
    • Sketching
    • Textile Design
    • Trend Research
    • Typography
  • Elsewhere on the Web
    • n
  • On Coroflot
    @Michael_Kelley, member since 2008
      • Followers 2
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