Aim: Pursue a successful career as a 3d artist and/or product designer. Recently graduated from a level 8 course in product design, having a keen interest in all things art and design related, not to mention sciences and learning how things work. Specialities ● Designing ● Concept sketching ● 3d Modeling ● UV Mapping ● Sculpting ● Pixel Art ● Product Design ● Graphic Design ● Web Design

Work Samples

Work History

  • 3d Artist

    • Floored
    • Aug 2013 - Sep 2013 (1 month)

    Created 3d models, uv unwrapped, textured, baked maps and rendered real-time arch-viz interiors

  • Texture Artist

    • Giant Interactive
    • Apr 2013 - May 2013 (1 month)

    Texture painted and uv unwrapped kitchen for unannounced short film

  • 3d Artist

    • Space Cowboys Studio
    • Mar 2009 - Sep 2009 (6 months)

    Modelled two vehicles and one lead character.

    Created low res and high res models using hard surface modeling in max and sculpting in zbrush.

    Texture mapped normals, diffuse, AO and specular maps. Setup UV maps.

    Gathered library of reference material from the internet and photographs

    Setup model LODs and proxies and exported into Crysis engine

  • Artist

    • Reverie World Studios
    • Feb 2003 - May 2003 (3 months)

    Build, textured and uv mapped 3d models of characters, props and environments. Created 2d user interface icons and graphics.

Education

  • Institute of Technology, Carlow

    • Honours Degree Industrial and Product Design
    • 2013 - 2014
  • Letterkenny Institute of Technology

    • BA Product Design
    • 2005 - 2008
  • Ballyfermot

    • Certificate
    • 2000 - 2001

Specialties

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