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3d Artist and product designer
Aim: Pursue a successful career as a 3d artist and/or product designer. Recently graduated from a level 8 course in product design, having a keen interest in all things art and design related, not to mention sciences and learning how things work. Specialities ● Designing ● Concept sketching ● 3d Modeling ● UV Mapping ● Sculpting ● Pixel Art ● Product Design ● Graphic Design ● Web Design
Created 3d models, uv unwrapped, textured, baked maps and rendered real-time arch-viz interiors
Texture painted and uv unwrapped kitchen for unannounced short film
Modelled two vehicles and one lead character.
Created low res and high res models using hard surface modeling in max and sculpting in zbrush.
Texture mapped normals, diffuse, AO and specular maps. Setup UV maps.
Gathered library of reference material from the internet and photographs
Setup model LODs and proxies and exported into Crysis engine
Build, textured and uv mapped 3d models of characters, props and environments. Created 2d user interface icons and graphics.