Andrew Leck

Texture Artist — Wellington, New Zealand

About

I am currently employed as a Texture Artist at Pik Pok, a New Zealand based game developer. My portfolio displays the range of work I have done over the past 11 years of my design career. I graduated in traditional illustration and worked as a Junior Illustrator at a Technical Illustration studio for 2 years. I then moved to a Bespoke Tableware company, working in ceramic tableware pattern design and print for 6 years. I then moved with my family to New Zealand in 2008 and gained my current role as Texture Artist at Pik POk. My work at Sidhe introduced me to the professional 3D work environment and has enabled to develop and utilise my illustration skills as a texture artist and develop my personal 3D modeling skills.

Experience:
10+ years
Education:
Blackpool and Fylde College of Art and Design, University of Lancaster

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