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  • craig burton

    Industrial Designer

    Melbourne, Australia

Industrial Designer specialising in high detail, complex 3D models and problem solving. Preferred tools: Rhino3D, Grasshopper, Vray, Photoshop Professional experience with: Solidworks, AutoCAD, Inventor, Creo Parametric, 3D Studio Max, Illustrator, Maya, Mental Ray, FormZ, Lightscape, Quisine. Experience with: -reverse engineering and modelling from point cloud data/laser scans -repairing, organising and modifying complicated 3D files -3D printing -parametric modelling -flat shape development -terrain modelling -architectural modelling and rendering -3D assembly/instruction sequences -2D CAD for production -technical drawing -rendering using Vray and other tools -CNC programming -packaging design including parametric design development -point of sale design -signage design, including illuminated and digital signage -design for aluminium fabrication - marine parts -flat pack construction -jig and tooling design -production design -furniture and sculpture design and fabrication -photography and image manipulation -prototyping and model making -woodwork

Work Samples

  • Milwaukee Tools display products

  • Jim Beam promotional drinks cooler

  • Flat pack kit Teardrop Camper

Work History

  • Exhibition Designer

    • Harry The Hirer
    • Jul 2015 - Present (2 years 5 months)

    Designing standard and custom exhibition stands, including construction detail, print specifications, furniture selection and layouts, engineering and problem solving. Maintaining hundreds of plans for stands in many shows as changes are collected from clients. I have recently been developing an automated exhibition design interface allowing parametric creation of rows of expo stands. The walling product can be changed after the stands are drawn, and all the geometry will update. This is being built inside Grasshopper.

  • industrial designer

    • Self-employed
    • 2010 - Present (7 years)

    Freelance Industrial Designer
    Here are examples of projects I have been involved in:

    Teardrop Caravan - Designed a 1940's inspired Teardrop Caravan complete with kitchenette, double bed and storage for clothes, food and spare wheel. Includes custom steel chassis and CNC machined plywood superstructure. The parts are supplied flat packed and assembled by the owner using screws and glue. Skin available in raw aluminium or in glass fibre sheet. Built 3 full scale working prototypes by hand; they have been extensively field tested in Tasmania, SA, WA and NSW. Designed and built plug for glass fibre tailgate mould, which includes geodesic stiffening against torsion and is moulded to accept tail lights, bar lock and number plate. Designed all bracketing for gas struts, hinges and latch mechanism.

    Pixalux Light Panel - Helped with developing an astonishing new lighting product. Invented an algorithm for distributing ink patterns with a controlled surface area, which is at the core of the new technology.

    Model plane motor mount - Designed a mount that joins a ducted fan motor to a model aircraft it was not intended to power. This was 3D printed in ABS.

    McDermott pipe welding shells - Helped develop and detail fabricated aluminium clamshells which clamp onto two concrete and steel pipes as they are welded together. Precision CNC machining of the parts ensured they fit together neatly; - I also designed and built the production jig that locates the parts for welding.

    Conception Sculpture - A 3m sculpture of sperm meeting egg made from plate aluminium. Designed and developed all parts from flat sheet to bend into final shape, designed internal skeleton as well as assembly sequence.

  • Industrial Designer

    • UFO
    • Sep 2014 - Apr 2015 (7 months)

    Design, development and project management of commercially viable POS solutions for a variety of customers.

  • Industrial Designer

    • Diam International
    • Jan 2014 - Sep 2014 (8 months)

    Senior Development Designer responsible for technical development of permanent POS display solutions for APAC. Included designing LED illuminated components, injection mouldings and 3D printed parts, fabricated parts made from steel and plastics. Multiple overseas trips to approve prototypes and to work with Chinese engineering team.

  • industrial designer

    • Plate Alloy Australia
    • Apr 2010 - Jan 2014 (3 years 9 months)

    Position involves:

    -Designing fabricated aluminium parts and preparing CNC cutting files.
    -Documentation of boat designs (including 3D assembly instructions)
    -Design modifications, reverse engineering, problem solving, flat shape development

  • Senior Industrial Designer

    • Informed Design
    • Sep 2009 - Aug 2013 (3 years 11 months)

    Designer of custom Point Of Sale display systems and retail solutions. Mostly working in sheet metal but also injection mouldings, fabricated plastic, glass and timber. I used Rhino3D for almost everything, and generated renderings of concepts using Vray for Rhino. I used Grasshopper for parametric control where required.

    Position involved:
    -Concept design to meet client requirements
    -Generating presentation material
    -Production level detail for prototyping with our China partners
    -QC of prototypes during key stages
    -Evaluation of prototypes including recommendations for improvement
    -Production detail
    -Project management with China partners
    -Documentation of business procedures

  • senior industrial designer

    • Gush Creative
    • Feb 2007 - Apr 2010 (3 years 2 months)

    -Design of Point Of Sale displays
    -Prototype building
    -Extensive contact with people in Sales, Management, Production and Supply Chain
    -Project management including overseas projects
    -Design studio management

  • senior industrial designer

    • interium
    • Sep 2005 - Feb 2007 (1 year 5 months)

    -Designer of non-standard Illuminated and digital signage products

  • 3D modeller

    • luminova
    • Sep 2001 - Jan 2005 (3 years 4 months)

    -3D modelling of architectural, industrial and defence items.
    -Rendering using state-of-the-art software and hardware