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Adomant Concept Illustration - The idea behind this personal project was to create a final product and showing the various stages that was used to achieve this. The creature is one of my own personal characters and concepts; I used various programs including Photoshop CS5, Soft Image XSI and Autodesk Mudbox.

This stage is the character concept and illustration stage, which shows the desired look, rendering and final results.
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Adomant Rotoscope - The idea behind this personal project was to create a final product and showing the various stages that was used to achieve this.

This stage is the image reference stage where front and side views are created. Which would be imported into the 3D application program to help determine that the character bust is modelled according to the right proportions?
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Adomant Model Renders - The idea behind this personal project was to create a final product and showing the various stages that was used to achieve this.

This is the modelling stage, creating a low poly model that will be imported into Mudbox for further sculpting and texturing to create a more detailed model.
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Adomant Bust Final - The idea behind this personal project was to create a final product and showing the various stages that was used to achieve this.

This stage is Final Rendering of the Character Bust, the texturing and details were done in Mudbox. The idea is to create a realistic version of the character all the while keeping true the original concept
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Adomant Renders - The idea behind this personal project was to create a final product and showing the various stages that was used to achieve this.

Various Renders of the final result.

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