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Battle Crab

Play Game at: https://dl.dropboxusercontent.com/u/62889657/Crab%20Web%20Build/Crab%20Web%20Build.html


This prototype includes a pseudo weapon switching mechanic, destructible objects and purely waypoint based movement.

The player is able to switch between using using the machine gun on one arm, shotgun on the other or have one shoot twice the amount (originally switching to one weapon in both arms).

It can only move sideways... it's a crab.


Coding: Cam Muschialli
Crab/Character Models: Dave Scerri
Stage/Prop Models: Liam Sedawie
Development Time: 5 Weeks

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Cameron Muschialli
Games Designer Melbourne, Australia