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Trick and Treat

Trick and Treat is an arcade action game where the objective is to scare off the "ghosts" by stealing their "ectoplasm ". This was a 6 week project from September to October 2014 with 8 people on the team. I worked primarily as the character animator for the project. The game was developed in Unity 3D using C#.

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David Amata
Game Designer and Developer Rochester, NY