3d character artist based in Vancouver

Work Samples

Work History

Electronic Arts, Burnaby, BC April 2013 - August 2014 Character Artist UFC NHL 2015 Modeled/textured characters and props as well as reviewing outsourcing Microsoft, Vancouver, BC January 2012 – July 2012 Unannounced Game (Xbox360 + Kinect) Character Artist Responsible for modeling, texturing and rigging character assets Digital Domain, Vancouver, BC October 2011 – December 2011 Modeler Jack the Giant Killer (Feature) Responsible for modeling and texturing environment assets and props Method Studios, Vancouver, BC April 2011 – August 2011 Character Artist J. Edgar (Feature) Modeled and textured characters/wardrobes and set props throughout a wide range of time periods Digital Domain, Vancouver, BC August 2010 – November 2010 Environment Artist Thor (Feature) Modeled and textured environment set-pieces in background shots Focused on maintaining the highest level of detail and realism Silicon Knights, St. Catharines, ON August 2000 – September 2009 Assistant Lead Character Artist (07/04 – 9/09) Unannounced Game (Xbox360, PS3); Too Human (Xbox360) Worked closely with art director to develop a cohesive visual style Modeled, textured and rigged on a daily basis Created complex shaders for in-game characters/props Overlooked art assets to maintain quality and technical fidelity Worked with the tech department to develop a modular character system Managed and scheduled department deadlines for on time delivery Senior Character Artist (09/02 – 07/04) Metal Gear Solid: Twin Snakes (NGC) Contributed numerous concept art and character art Tested and implemented new techniques to improve everyday work flow Served as creative and technical resource for mentoring junior artists Character Artist (08/00 – 09/02) Eternal Darkness: Sanity’s Requiem (NGC) Modeled, textured and rigged characters and props Animated and helped setup numerous cinematic sequences Created morph targets for lip-sync and facial animations Education Sheridan College, Oakville, ON September 1997 – April 2000 Diploma, Classical Animation


Sheridan College