David Clarkin is an Industrial Designer and Graphic Designer who currently designs for the retail and point of purchase (PoP) environment. Previously, he designed at a structural packaging consultancy for four years and spent a summer designing toys for an internship. He completed his bachelor’s degree in Industrial Design at the University of Bridgeport in 2013. Throughout his studies, he explored how to define 'good design' and how to apply these principles in a wide range of projects. His favorite category of design is furniture where, during school, he looked to interesting materials and elegant construction to create new and distinctive furniture. PHILOSOPHY OF DESIGN A well designed product or process is: Appropriate - It questions the context of the problem, considering solutions outside of the product or process where a more fitting solution may be found. It keeps to aesthetics appropriate for its use and setting. Intuitive - It explains its function by its form and markings. The organization of physical and digital interactive elements (a knob, button, gesture, etc.) logically corresponds with the purpose. Elegant - It takes an effortless form and construction, while keeping the proper aesthetic. It requires the least amount of interaction from the user to achieve its goal. Conscientious - It considers issues of ethics and looks for ways to reduce environmental impact. Every step from production, to transportation, to storage, to purchase, to setup and use, to disposal provides an opportunity for innovation. Well-Crafted - For its purpose, it strives for the highest possible quality. It pays attention to fine details of material choice, color and texture. When appropriate, it endures as long a life as possible. Satisfying - It solves the user’s need and appeals to human emotion. It provides financial viability for the producer or provider.

Work Samples

Work History

  • Retail Display and Point of Purchase Designer

    Designed merchandise displays for retailers and product manufacturers through hand sketching, 3D modeling and rendering in FormZ. Materials used varied from cardboard and plastic to metal and wood. Worked with internal sales and project management teams.

  • Structural Package Designer

    • Infold, Ltd.
    • Coventry, RI
    • Mar 2008 - Aug 2012 (4 years 5 months)

    Developed dielines for retail packaging with AutoCAD LT. Modeled thermoform molds for clamshell packaging with SolidWorks. Operated wide-format printers and CNC tables.

  • Toy Design Intern

    • Little Kids
    • Seekonk, MA
    • Jul 2011 - Aug 2011 (1 month)

    Drew concepts for water, bubble and sport toys through traditional and digital sketching. Specified colors and decoration styling for manufacturing overseas.

Education

  • University of Bridgeport

    • BS Industrial Design, minor in Graphic Design
    • 2010 - 2013

    Graduated Summa Cum Laude, Phi Kappa Phi Honors Society, Academic Achievement Award for Industrial Design, IDSA Student Chapter Leader, Vice President of the Student Programming Board, New Student Orientation Leader, College Math Tutor, Scholar Athlete Award

  • Community College of Rhode Island

    • AA General Studies
    • 2009 - 2010

    Graduated with Highest Honors, Phi Theta Kappa Honors Society

Specialties

Affiliations

IDSA

Awards

IDSA Merit Award Winner 2013 at the University of Bridgeport. Presented his portfolio at the IDSA Northeast Conference 2013 in Hartford, CT. . . . Headliner Dining Set was shown at the International Contemporary Furniture Fair (ICFF) in 2012 and 2013 and was featured on several blogs. . ....
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