Airport Tour - Concept development, art direction, programming. Character drives around an airport discovering what security credentials are required to complete each mission. 1996, Macromedia Director
Wizard vs Dragon - Concept Sketch for a simple game utilizing a gaming glove input device. User would learn how to use glove by casting spells. Markers, gouache and Photoshop- yeah, old school!
Learning Game Concept - Tabletop duck-hunt style game teaches users how to use glove input device using gestures.
Scene sketch for published game - The first game I worked on, mid 90's. Artwork was drawn, colored and then scanned.
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David McClelland
Game Design Architect Rochester, NY