Lola Rennt | Logo Aplication Test - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | Logo - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | Logo Variation Test - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | Redesign Concepts, effects test (original illustration by Alessandro Martinello) - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | HUD concept | Stamina Bar - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | HUD concept | Rage Bar - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | HUD concept | Life Bar (chances) - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | HUD concept | Timer+Manni's Worry - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | HUD concept | Cash Counter - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | HUD concept | Gameplay aplication test - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | Official Site layout concept - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
Lola Rennt | Distribution Method Concept study | Bluray Cover - This game development is "ficticious". All of this work is part of a Game Design Development Class from my Post Degree Course, in wich I became responsable for part of the branding, art direction and interface designer.
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Game Design
Bruno Sturm
Porto Alegre , Brazil