Original animation and render created in DAZ Studio Pro. The character was designed from the default DAZ Genesis figure. The animation sequence was tweened from eight major keyframes and several other intermediate keyframes involving lighting effects and minor body movements (footwork, facial expressions, and trigger pull).
Sequence as seen from Camera 2
Sequence as seen from Camera 3
Sequence as seen simultaneously from Cameras 1, 2, and 3
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Still of Frame 1 as seen from Camera 3.
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Pre-render still of the trigger pull frame.
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Closeup frame of the trigger pull as seen from Camera 1.
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Still image: after the shot.

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