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Mobile Product Designer at Workday
San Francisco, CA
San Francisco, CA
I am a Sr. UX/UI Design Professional in San Francisco, CA. My experience has included contract and in-house design roles for creative studios, tech start-ups and enterprise software. In my current role as a Mobile Product Designer at Workday, I create engaging mobile experiences through thoughtful, people-centered design and collaboration with a team of designers, researchers, developers and product managers. My expertise in user experience is complimented by a strong foundation in layout, typography, branding and a working knowledge of design tools and industry standards.
Creating engaging, user-centered designs for apps on the web, and mobile devices (mhtml, iOS). Open collaboration with a team of product designers, design researchers, developers and product managers to achieve goals while maintaining the highest standards in product design.
Providing various graphic design and illustration services including package design, logo design, concept development, print and web production, brochure and print collateral, character illustration, storyboards, environmental graphic design, and presentation design.
Provided designs and developed concepts for packaging, print promotions and web banners, graphic print tee shirts, and other materials for an award-winning video game franchise. Collaborated with the Sr. Brand Producer and Sr. Art Director to ensure adherence to brand guidelines and consistency of look/feel.
Developed concepts for various web visuals such as ads, banners and promos and assisted in web production.
Acted as a lead designer or support role on a team to design logos, icons, information graphics, presentations / keynotes, web design (visual), and storyboards for motion graphics. This role required that the designer participate in brainstorming sessions and develop visual concepts to accompany client narratives. Displayed the ability to present ideas and concepts to internal team as well as clients.
Provided designs and developed concepts for ad campaign, brochures, logo design and web design (visual). This role required that the designer self-manage time between multiple assignments, active collaboration with fellow designers, art directors and creative director, face-to-face meetings with clients, the ability to present ideas and concepts and give and receive critique.
Provide design support for the sales/pr/marketing team. Majority of projects were marketing materials such as presentations and proposals.
One-on-one class for a graphic design student undergoing an MFA thesis project at the Academy of Art.
Provided designs and developed concepts for logos, packaging, books and covers, promotions, and other materials under the direction of the Director of Product and the VP of Creative. Gathered research from and collaborated with other internal partners (editors, licensing coordinators, home video associates, marketing associates, etc.) to assure that creative objectives were in line with brand and licensor expectations. This role required that the designer self-manage time between multiple assignments, including time-sensitive materials. Organized and prepared files for printing and checked blue-lines for proper color, etc. Directed the work of freelance designers, touch-up artists, and colorists.
One-on-one assistance for graphic design students.
Provided designs and developed concepts for proposals, presentations, signage, exhibition and trade show graphics and other materials under the direction of the Owner/President. Collaborated with other internal partners (draftsmen, marketing director, design contractors, etc.) to assure that creative objectives were in line with the client needs. Communication with clients and vendors. Organized and prepared files for printing and checked blue-lines for proper color, etc. Some light CADD work and rendering.
Provided designs and developed concepts for proposals, presentations, brochures, business system, advertisements and other materials under the direction of the Marketing Director and the Principal Architects. Organized and prepared files for printing. Gathered content from other internal partners for proposals.
Provided designs and developed concepts for ads, posters, brochures, rack cards and proposals under the direction of the internship supervisor. This role required that the designer self-manage time between multiple assignments. Organized and prepared files for printing.
Professional development course taken to expand understanding of UX methods and best design patterns and strategies for iOS, Android mobile, tablet environments, and mobile web. Assignments led to final storyboard, wireframe and final mobile design.
Advanced my understanding of the graphic design industry through the study of history and practice of design principles and theory, typography, grid, composition and layout, craftsmanship and design strategy. MFA projects led to a graduate portfolio and a thesis project.
Gained a basic knowledge of graphic design principles, composition and layout, craftsmanship and concept development and learned standard design software. BA projects led to a senior graphic design show, internship and undergraduate portfolio.