i am a keen to design things that are fun, engaging and better for people and challenge the way we live and behave. I have two years of experience in the industry as both a freelancer and intern working with blue-chip clients within consultancy and in-house teams. i have the imagination, wide ranging skills and enthusiasm to tackle complex design problems and deliver origonal and iconic solutions. please visit my website www.watsongeorge.co.uk

Work Samples

  • glide

  • pera

  • other projects

Work History

info. George Watson was born in Hackney, London, graduating from the Northumbria University BA Design for Industry programme in 2008 and currently works as a senior designer at Philips Design in The Netherlands. In 2006, after completing an internship at Gro Design in Eindhoven George won the Macef Design Prize with his Glide ceramic toaster, a project that highlighted his interest in making engaging, playful objects that challenged accepted social behaviors. George went on to exhibit the project at the Fiera Milano Fair in Milan and at Designersblock in London as part of London Design Week 2007. Since the project, and after completing an internship at Therefore in London, George developed a broader approach to design becoming interested in solving complex problems that reach into areas of service, experience and interaction design. His final year projects were rewarded by his commendation in the RSA Design Directions for his Breathe Asthma Management System and by winning the Vtech Award for his Object Photographic Experience project at the 2008 New Designers graduate showcase in London. George hopes to continue to apply his skills and methodology to solve real problems for people. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - skills. Thinking around problems and pulling out interesting things from the dull. observing..i am excited by both function and form down to the tiny details. Dynamic sketching and form ivestigation. Precise hand modelmaker: experienced in card, foam and plastic appearance modelling in a small workshop building on foundation experinece. I have always enjoyed making things. Good knowledge and appropriation of new and current materials potential and limitations and interest in working with materials as a starting point. Quick and accurate photoshop renderings from sketches or line work clearly communicating form, material, finsih and interactions. Confident user of vellum, rhino and solidworks as a tool for design and communication, basic knowledge of Alias and ProEngineer. Passion for interactive annimation and film using Flash, AfterEffects and Final Cut. Documenting projects using InDesign and QuarkXpress. Good understanding of basic mass manufacturing techniques particularly injection moulding, metal/extrusions/pressings, procelain forming and soft goods manufacture. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - employment. Philips Design / www.design.philips.com Eindhoven, The Netherlands Role: Designer: Work within Lighting, Strategic Futures and Consumer Lifestyle teams. [Full-time, Nov 08 - Present] Forpeople / www.forpeople.co.uk Bowden Street, London Role: Designer: Forpeople is a small London based design consultancy focusing on strategic and experiential design for major automotive and consumer electronic brands. I worked within the team on two major new strategic projects for British Airways. [3 months freelance] Gro Design / www.grodesign.com Eindhoven, The Netherlands Role: Designer: Fully integrated in design team working on major projects for Samsung camera and Nokia. Included working jointly with Nokia design at workshops accross Europe as well as imbedded in clients offices in London. I was involved in all aspects of the design process for the family of three digital cameras for launch in 2008 and a range of simplified mobile phones for 2010. [4 month internship] Therefore / www.therefore.co.uk Scala Street, London W1 Role: Designer: Working within a large design and engineering team on major new projects for Freeplay and Samsonite. For Freeplay my work developed from concept to appearance model with a close relationship with the client and is due to be manufactured this year. My work for Samsonite Black Label included a rapid concept and development phase with final product samples being made in China. I learned a lot about communication and leasing with factories and clients as well as the design of soft goods. [4 month internship] Glen Dimplex Design / www.glendimplex.co.uk Uxbridge, London Role: Design Engineer: Developed my Glide toaster project towards production alongside an engineer. I learned about the engineering of my product by working with rigs to test and validate aspects of the internal functions of my design. This was an opportunity to learn about engineering and to experience the culture of an in-house studio. [1 month internship] Us Designers / www.usdesigners.co.uk Southwark, London Role: Junior Designer: Developing a pitch for a new client Flexifoil Kites I worked on my own to creatively overhaul the brands identity, marketing and products and presented a range of proposals to the client. [2 weeks Freelance] Vera Fletcher Theatre Thames Ditton, Surrey Role: Technical Director: Lighting, sound and set design for a small community theatre. I had to lease with visiting production teams as well as designing sets and performance environments for new shows. The work required the ability to solve problems under tight time-scales, I learnt a lot about the area of theatre design and enjoyed the challenging tasks and self-learning new skills. [2 years part-time] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - education. Northumbria University Design for Industry BA(Hons) First Class Honours Kingston University Diploma in Foundation Studies (Art & Design) Merit Esher College A-level Art & Design, Product Design, Economics and Maths - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - projects. object (2008) description: a vision of how we could deal with the storage of digital data more physically and tangibly within the home, the system enables users to associate data to domestic momentos picking up on the way they are displayed around the home to create meaningful links between physical and virtual domains. awards: winner New Designers Vtech Award 2009 breathe (2007) client: RSA Design Directions 07/08 brief: design self-management of long-term chronic diseases. description: breathe is a management system designed for young asthma suffers. the system empowers its members to take control of their condition by increasing their confidence in their drug delivery system. two distinctly different product languages support breathe software in gathering information. the system allows patients to tailor their treatement regime to their individual needs and improves communication with physicians by re-thinking the traditional patient doctor relationship. awards: highly commended RSA Design Directions 2008 non-edible chocolate experiences (2007) client: Masterfoods brief: group project exploring the maltesers brand and transfering the emotional values of maltesers into non-chocolate experiences. description: we created 'on air' a public sound installation allowing a community to exchnage homour, information and gossip through our 'grow' and 'clamp' products. awards: 1st prize winner ceramic fan heater (2007) client: Glen Dimplex Group brief: create an iconic family of three domestic fan heaters for sale globally using an existing internals package and produced through injection moulding and metal pressing. description: the three families i created all focussed on limiting the visible construction of the product to improve their percieved quality and more make them look more robust. awards: highly commended nightwash (2006-7) client: Unilever brief: friendly stories- does design have anything new to say about the washing process? description: we presented a range of four creative friendly propositions to the client which emphasised and stimulated positive emotions when doing the washing. we were encouraged to develop a LED light that would be inserted into the washing machine and stimulate lighting effects. we presented this story in the form of an annimation to the staff at unilever. glide (2006) client: RSA Design Directions 06/07 / Designboom and Macef. brief: Exploration of new products / ceramics for breakfast. description: domestic appliances such as the toaster are usually relegated to the kitchen, the idea behind my design was to bring back breakfasts social context onto the dining table- in doing so creating an engaging and iconic peice of tablewear. exhibitions: Macef Fair- Fiera Milano, Designersblock- London Design Week awards: 1st prize Designboom/Macef design award 2007 press: Widespread global coverage including Icon, BBCi, and The Times. solarstove (2005) client: Audi Foundation brief: improve the safety of cooking in African townships using materials available to local people. description: solarstove is both a cooker and a heater, it absorbs and magnifies sunlight and then releases this heat slowly. The product is produced from local waste materials and can be manufactured by local people.


Northumbria University Northumbria University - Newcastle



object: winner, Vtech award at New Designers 2008. breathe: highly commended, RSA Design Directions 2008. glide: winner, designboom/macef design award 2007.