Gosha Galitsky

Industrial Designer, M.F.A. — Umea, Sweden

About

Hello there!

I am a child of two artists, formed in multiple and diverse cultural environments, with an insatiable appetite for new knowledge and new experiences.

I am now actively seeking a position which will enable me to continuously develop as a professional and as a human being.

My goal as a designer is to understand real people's needs and to provide elegant, practical and aesthetic solutions for everyday problems.

I firmly believe that good design can and should improve people’s lives and the world we inhabit.

I have five years of experience in the product design field both in consultancies and in-house design departments, in diverse areas ranging from medical equipment through consumer products to industrial tools. This experience gives me important real world insights on design, materials and production processes of a wide range of products.

Specialties:
•Passion for design and ability to communicate it through sketching, rendering, CAD and model making.
•Strong analytic problem solving skills.
•Solid knowledge of manufacturing processes and prototyping techniques.
•Dynamic innovative professional with good team work abilities.

Experience:
5 years
Education:
M.F.A. Umeå Institute of Design, Advanced Product Design
B.F.A. Bezalel Academy of Art and Design, Industrial Design
Awards:
2012- DDSS project (Group project with Dogan Sekercioglu and Carol Tang) receives the IF Design Concept Award.
2012- DDSS project (Group project with Dogan Sekercioglu and Carol Tang) selected as finalist of IDEA Award.
2011- Soda Club Crystal machine (Designed while in I2D) selected as German Product of the Year.
2010- Soda Club Crystal machine (Designed while in I2D) receives the Israeli Ministry of Trade Award.
2010- Hisense HB650H (Designed while in I2D) receives the Global Sources Electronics Design Award.
2009- Suitcase Bike project exhibited in Cent Ans le Dialogue per l’Art, Paris, Brussels, New York
2007- Hamsa project commended by IJAYA, The London Jewish Museum of Art
2004- Projects exhibited in the Israeli Design Week, Tel Aviv

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Resumé

• Professional Experience:
Intern Industrial/Product Designer, Atlas Copco, 2011 (3 months)
Worked as a part of Rocktec Industrial Design Competence Centre, which provides industrial design, interaction design and graphic design services for the entire Atlas Copco Group.
Primary focus- concept design of construction and mining vehicles

Product Designer, I2D, 2007-2010 (3 years 6 months)
Worked as part of a team involved with product design from concept level to manufacture and production.
Worked for Soda Club, Hisense, Neocraft and others.

Tutor, Shenkar College of Engineering and Design, 2009-2010 (1 year 8 months)
Composed and led a Rhinoceros course.
Taught 3DMax to industrial design students.

Junior Product Designer, Costa Design, 2007 (9 months, part time)
Designed and visualized concepts from sketch phase.
Worked for Chicco, Tiny Love, Stiga, Curver, Zag and others
Primary focus: products for children

Intern Product Designer, Whirlpool Europe Design Lab, 2006 (6 months)
Worked as part of a team responsible for visualizing and presenting new radical product concepts to focus groups of potential customers before these concepts are commercially realized.

Model Maker, Mathov Visualization Soultions, 2004 (8 months, part time)
Created various scale models (Products, architecture, working prototypes).
Worked with polystyrene foam, RTV casting, CNC and conventional milling and turning.


• Education:
M.F.A, 2010-2012
Umeå Institute of Design, Advanced Product Design,

B.F.A 2003-2007
Bezalel Academy of Art and Design, Department of Industrial Design

Exchange Program (Erasmus), 2006 (Spring semester)
Politecnico di Milano, Department of Product Design

Studies towards BA, 2002 (Unfinished)
Technion Institute, Department of Aeronautical Engineering

Design Methods:
• Flexible and creative mind set
• Analytic User Research.
• Rapid manual and digital sketching.
• Advanced model-making (architectural and product models).
• Solid knowledge of prototyping techniques, materials and manufacturing processes.
• Effective 3D modeling and rendering.
• Confident in time management and working under strict deadlines.
• Dynamic innovative professional with good team work abilities.

• Languages:
English: Native or bilingual proficiency
Russian: Native or bilingual proficiency
Hebrew: Native or bilingual proficiency
Italian: Limited working proficiency

• Software:
2D: Photoshop, Illustrator, InDesign
3D: Solidworks+SolidCAM, Rhinoceros, Alias (Intermediate)
Rendering: 3dMax (including Vray and animation), Keyshot2
Video/Audio: After Effects, Audacity
PC Platform



Projects by Gosha Galitsky