My job is the perfect combination of work and play. If you would like to see current work, a private folder is available for viewing upon request.
Cross discipline Industrial Designer/Programmer with experience in powersports and computer graphics/CAD. education Art Center College of Design, Bachelor of Science Transportation Design Pasadena CA 12/2006 University of Utah, Salt Lake City UT 5/1997 experience American Suzuki Motor Corporation Brea CA Motorcycle/ATV Designer Handle design projects ranging from ATVs (utility and sport), sportbikes, concept vehicles to accessories. Organize and deliver US market research to Japanese product planning and design staff. Completed a solo project from initial concept ideation, refinement, full-scale clay model development, automotive paint, and presentation of the completed motorcycle project. 8/2007-present GK Design International Long Beach CA Motorcycle Design Intern Responsibilities included generating concepts, refinements, final renderings, and Alias Class-A surface development. Worked on a variety of powersports vehicles for Yamaha including motorcycles and ATVs. 5/2006-9/2006 RTT AG Pasadena CA Visualization Intern Received training in DeltaGen and developed real-time visualization presentations for both internal and client use. Provided support and relations development for Art Center staff. 8/2005-12/2005 IAS Design Troy MI Alias Modeler/Software Engineer My responsibilities were two-fold: designing and refining car surfaces in 3d and developing in-house tools for internal research and development. Applications included Alias|Wavefront AutoStudio (specialized version of Studio for automotive surfacing), Adobe Photoshop, and Adobe Illustrator. 9/2000-9/2001 skills Sketching/Rendering Corel Painter Autodesk Alias Automotive 2011 Solidworks Autodesk Maya Adobe Photoshop Adobe Illustrator Clay Modeling RTT DeltaGen Bunkspeed SHOT Japanese (Conversational) iPhone Development C/C++ Development Windows/UNIX/Linux/MacOSX
Art Center College of Design