Motorcycle Designer — Los Angeles, CA
My job is the perfect combination of work and play.
If you would like to see current work, a private folder is available for viewing upon request.
Cross discipline Industrial Designer/Programmer with experience in powersports and computer graphics/CAD.
education
Art Center College of Design, Bachelor of Science Transportation Design Pasadena CA 12/2006
University of Utah, Salt Lake City UT 5/1997
experience
American Suzuki Motor Corporation
Brea CA
Motorcycle/ATV Designer
Handle design projects ranging from ATVs (utility and sport), sportbikes, concept vehicles to accessories. Organize and deliver US market research to Japanese product planning and design staff. Completed a solo project from initial concept ideation, refinement, full-scale clay model development, automotive paint, and presentation of the completed motorcycle project. 8/2007-present
GK Design International
Long Beach CA
Motorcycle Design Intern
Responsibilities included generating concepts, refinements, final renderings, and Alias Class-A surface development. Worked on a variety of powersports vehicles for Yamaha including motorcycles and ATVs. 5/2006-9/2006
RTT AG
Pasadena CA
Visualization Intern
Received training in DeltaGen and developed real-time visualization presentations for both internal and client use. Provided support and relations development for Art Center staff. 8/2005-12/2005
IAS Design
Troy MI
Alias Modeler/Software Engineer
My responsibilities were two-fold: designing and refining car surfaces in 3d and developing in-house tools for internal research and development. Applications included Alias|Wavefront AutoStudio (specialized version of Studio for automotive surfacing), Adobe Photoshop, and Adobe Illustrator. 9/2000-9/2001
skills
Sketching/Rendering
Corel Painter
Autodesk Alias Automotive 2011
Solidworks
Autodesk Maya
Adobe Photoshop
Adobe Illustrator
Clay Modeling
RTT DeltaGen
Bunkspeed SHOT
Japanese (Conversational)
iPhone Development
C/C++ Development
Windows/UNIX/Linux/MacOSX