Responsible for concept, planning and production of all in-game graphic design and user interface for console video games. Leading a team of artists, presenting visual concepts to team members & studio leadership, design & production of in-game assets through project cycle to final. Game titles include:
'PROTOTYPE 2' (2012 - Xbox 360/Sony PS3)
'Skate 3' (2010 - Xbox 360/Sony PS3)
'Skate 2' (2009 - Xbox 360/Sony PS3)
'skate.' (2007 - Xbox 360/Sony PS3)
'SSX On Tour' (2005 - Xbox/Sony PS2)
JAMIE WILLIAM CURRIE
Vancouver, British Columbia
2010-current Radical Entertainment, Vancouver, BC
Sr. UI Artist
Concept, planning and production of in-game graphic design & user interface for console games. Leading a small team of artists, presenting visual concepts to team, design and production of in-game assets through project cycle to final.
2005-2010 Electronic Arts Canada, Vancouver, BC
Lead Interface Designer
Concept, planning and production of in-game graphic design & user interface for console games. This includes interface screens, 2D animation and other in-game art. Leading and mentoring a small team of artists, presenting visual concepts and materials to team members and collaborating with software engineers, producers and designers in a creative, deadline-driven environment. Game titles: ‘Skate 3’ (2010 for Xbox 360/Sony PS3), ‘Skate 2’ (2009 for Xbox 360/Sony PS3), 'skate.' (2007) for Xbox 360/Sony PS3), 'SSX On Tour' (2005 for Xbox/Sony PS2)
2003-2005 adidas-Salomon Canada, Toronto, Ontario
Marketing Creative Manager, Salomon brand.
Responsible for the design, production and management of all creative materials for the Salomon and Bonfire Snow brands in Canada. This includes all visual communications such as print advertising, catalogs, t-shirts, P.O.P., event materials, website design and maintenance, etc. Working with the sales & marketing teams on co-op advertising, sports, retail, and consumer marketing programs.
2001-2003 Element Skateboards, Irvine, California
Graphic Designer. Assisting the art director with all aspects of print design including magazine advertising, quarterly apparel catalog design, print collateral, website design/maintenance, t-shirt graphics and colorways, hardgoods graphics, posters, signage, point-of-purchase materials.
Complete re-design and execution of the quarterly Element full-color apparel catalog. Re-design, development, and upkeep of company website: www.elementskateboards.com
Education & Accreditation:
2001 Vancouver Film School, Vancouver, BC New Media (Digital Design) Certificate of Recommendation
1999 The University of the Arts, Philadelphia, PA
First term of MFA program (Book Arts and Printmaking)
1999 The Nova Scotia College of Art & Design, Halifax, NS
Bachelor of Fine Arts, Major in Fine Art
Skills & Specialties:
Detail-oriented and organized with strong interpersonal and written communication skills. Self-starter that is able to work independently under deadlines. Experience in leading & mentoring a small team of junior designers. Wireframe planning and layout of user interfaces. Sound knowledge of graphic arts and printing processes, drawing & storyboarding.
Motion graphics design using: Adobe After Effects, video editing with Adobe Premiere. Keyframe/2D animation. Digital photography with working knowledge of traditional photography. Preparing and styling clothing/apparel for photoshoots.
‘Management Blox’ Leadership Training (EA Canada)
‘Peer Mentoring’ (EA Canada)
References available upon request