H Favorite qView Full Size
Dinosaurs - This is a background used in the game 3D Ultra Minigolf Adventures 2, as part of a level. Actually, this painting was used as a big Mural (wall painting) in a Museum (one of the environments).
The concept was to represent tha last moment of the Dinosaurs, before face the extintion...
Photoshop. 2008
H Favorite qView Full Size
Egypt - This is other background used in the game 3D Ultra Minigolf Adventures 2, as part of a level. Actually, this painting was used as a big Mural (wall painting) in a Museum (one of the environments).
The concept was to represent a landscape as a representation of the typical background of Egypt.
Photoshop. 2008
H Favorite qView Full Size
Florence - This is other background used in the game 3D Ultra Minigolf Adventures 2, as part of a level. Actually, this painting was used as a big Mural (wall painting) in a Museum (one of the environments).
The concept was to represent a landscape as a representation of the city of Florence.
Photoshop. 2008
H Favorite qView Full Size
Main Menu - Here you have the background painting used in the Main Menu screen of the game 3D Ultra Minigolf Adventures 2 (2010). As you can see, that´s a very simple environment, just to set a general mood.
H Favorite qView Full Size
Chinese Landscape 1 - This is the first background (skybox) I painted for the videogame "Revenge of the Wounded Dragons" (2010). The story took place in Chine during the beginning of the seventies...
This was worked on Photoshop, usin 3 or 4 tileable layers.
H Favorite qView Full Size
Chinese Landscape 2 - This is the second background (skybox) I painted for the videogame "Revenge of the Wounded Dragons" (2010). The story took place in Chine during the beginning of the seventies...
This was worked on Photoshop, usin 3 or 4 tileable layers.
H Favorite qView Full Size
Forest - This is the third background (skybox) I painted for the videogame "Revenge of the Wounded Dragons" (2010). The story took place in Chine during the beginning of the seventies...
This was worked on Photoshop, using 3 or 4 tileable layers.
H Favorite qView Full Size
City - This is other of the backgrounds (skybox) I painted for the videogame "Revenge of the Wounded Dragons" (2010). The story took place in Chine during the beginning of the seventies...
This was worked on Photoshop, using 3 or 4 tileable layers.
H Favorite qView Full Size
Spacescape - This is a background/skybox designed for a game project that never was developed.
Photoshop. 2008
H Favorite qView Full Size
Mountains - This background/skybox was designed and painted to be used in a game project that was canceled. This is a landscape of some mountains in a winter afternoon. It was painting in 3 or 4 tileable layers.
Photoshop.2009
H Favorite qView Full Size
Dark London - This background/skybox was designed and painted to be used ina game project that never was developed. This is a landscape of London at night. It was painting in 3 or 4 tileable layers.
Photoshop.2009
H Favorite qView Full Size
Beijing Landscape - This background/skybox was designed and painted to be used in a game project that never was developed. This is a landscape of Beijing in a cartoony style. It was painting in 3 or 4 tileable layers.
Photoshop.2010
H Favorite qView Full Size
New York - This is one of the backgrounds (skybox) I painted for the videogame "Avatar Crash Course" (2011)...
This was worked on Photoshop and Paintool Sai, using 2 or 3 tileable layers.
H Favorite qView Full Size
Paris - This is other of the backgrounds (skybox) I painted for the videogame "Avatar Crash Course" (2011)...
This was worked on Photoshop and Paintool Sai, using 2 or 3 tileable layers.
H Favorite qView Full Size
Valle de la Luna - This background was painted to be used in a 2D Animated TV Advertisement Campaign.
Paintool Sai and Photoshop.2009
H Favorite qView Full Size
Torres del Paine - This background was painted to be used in a 2D Animated TV Advertisement Campaign.
Paintool Sai and Photoshop.2009

Favorited by 16 people

More Projects From Javier Martinez