Kingston Chan

My Background

Computer Graphic Designer specializes in digital next Gen Game development pipeline. Professional in ZBrush , Maya, Modeling and Next Gen texturing and animation workflows with a strong illustration background. Experienced in the Japanese and Western Game industry as well as CG movie graphic development. Open for opportunities for senior and leading positions in game and CG industry.

Resume

Personal Particulars

Name : Chan King Tai Kingston
Nationality : Singapore PR ¡V British National (Hong Kong)

Sex : male
Email : kingstonchan@hotmail.com kingston_3@yahoo.com
Web Site : http://www.kingstonart.blogspot.com





Skills Summary

* Conceptual Design
Professional to be able to turn ideas into visual designs. Experienced in the following: character design, background design, concept car and spaceship design, marker rendering and background painting. Examples can be seen in the portfolio.

* 3D and Editing Software
Expert in creating 3DCG and animations using Autodesk Maya, XSI and Lightwave

Experienced in using the following ZBrush, Mudbox, Maya, XSI and Lightwave techniques: Digital Sculpting, NURBS, Polygon and Subdivision modeling, Character modeling, Bone set-up, rigging, Character Animation, Next Gen texture creation and lighting set-up
Trained to do editing of animations using Maya Fusion, Maya Composer, Aftereffect , Alias Wavefront Studio Paint, Painter 3D and Deep Paint

* Graphic Design Software
Professional in using Adobe Photoshop, Illustrator and Freehand to do textures, effects creation, and graphic design.

* Multimedia Software
Experiences gained during study to create off-/on-line multimedia showcases features by utilizing the following software: Macromedia Director, Flash, Dreamweaver, Image Ready, Premiere, Sound Edit (Mac) and Sound Forge.

* Management
Time is well balanced among Leading a game art team, teaching, self study, improvement in game, attending courses and seminar, time planning and planning task schedules for Next Gen game development. Proficient in time management skills in order to complete concurrent projects on time. Also works well independently.

Excellent communication skills gained from giving presentations on completed projects during conceptual and design meeting.

* Teamwork and Leadership
Experienced in working in teams on projects. Always led the work teams and manage the works of individual team members. Experienced in setting priorities and tasks for each member as well as motivating the team to complete projects on time.

* Game design development
Experienced in game conceptual design and 3d development while working for game company Sega in Tokyo, Japan. KOEI Singapore and Ksatria Gameworks. Personal involvement in 5 game production team, in charge of in-game character modeling, conceptual design for characters, illustrations, high-resolution character modeling, game motion and game motion data editing.
Other responsibilities in game development include training artists, setting up production pipeline, project checking, approval, and software trouble shooting.

* Teaching
Experienced in game, art, 3D Art, animation and conceptual training, taking part in work shops and Master Class in CG Overdrive 2006,2007 and 2008, also in charge of teaching in 3D Sense Media School Singapore in their Game specialization, Maya Character animation Professional course, also teaching Drawing, conceptual design, Digital painting, ZBrush, Maya Software training, setting up and teaching Game specialization pipeline in their Diploma course.



Work Experience

On going Next Gen PC game ¡§Lonewolf ¡¨ KSATRIA GAMEWORKS
* Lead artist managing the art team
* character modeling for game characters
* character setup for in game characters
* concept design for enviroment
* character design for the boss character and the army


2005- 2008 Teaching in “3D Sense Media School ”
-Maya Character animation Professional course
- Teaching in Drawing, ZBrush, conceptual design, Digital painting.
- Maya Software training,
-setting up pipeline and teaching in Game Art specialization in their Diploma course.

2008 ZBrush and Maya master class in CG Overdrive 2008
-Giving Master class in game character design using Maya and zbrush
-Speech about game art production pipeline.

2007 ZBrush and Maya workshop in CG Overdrive 2007
- Maya and ZBrush Demo in CGO 2007 software clinics.

2006 Maya workshop in CG Overdrive 2006
- Maya software demo and workshop in CGO 2006 software clinics.


2004-2005 Online game ¡§Romance of the three kingdom¡¨ KOEI Singapore
* character design for the PC, NPC, and Boss character
* character modeling and rigging for game characters

2003-2004 Playstation 2 game ¡§Jack, the Return of Darkness¡¨ SEGA SAMMY JAPAN
* character design for the boss character and the monster army
* character modeling for game characters
* character setup and character motion

Playstation 2 game ¡§Shinobi 2¡¨ SEGA SAMMY JAPAN
* character design and concept development for player and boss
* game character modeling
* event movie character modeling
* event movie motion and camera motion
* teaching and checking Singapore trainees in event motion and camera motion with given movie data

Sangokushi Taisen (Romance of Three Kingdoms) SEGA SAMMY JAPAN
* illustrations for game controlling card
* teaching Singapore trainees to execute high resolution modeling
* 4 high-resolution modeling for 3 game publicity images

Projects
* Storyboard, 3D modeling and texturing for SONY WEGA Theatre animation.
* 3D animator/illustrator for a local Multimedia company
* 3D character animation for the mascot of SBS Transit (LW)
* storyboard for HPB health zone and illustrations for HPB Microsite
* 3D animation for EDB ¡¥s BMS video (LW)(Maya)
* Character design for the mascot of SBS Transit
* Comics for Safe super store news letter
* 3D modeling for NSTA award video (LW)

2002 Freelance conceptual designer and storyboard artist
Project: Entire concept designs (character, spaceship, scenes and storyboard) for SONY DVD 5.1 sound system 3D animation Demo video

2001 Freelance Graphic Designer
Project: 3D animation on Drive Safely Campaign TV commercial (Maya)
Part time Lecturer
Teaching Illustration and design theory course for local design institution.


Education
1999-2001 The One Academy of Communication Design, Malaysia
Major in Digital Animation, Diploma in Communication Design

* Range of courses gave strong practical understanding on design theory, 2D/3D Design/Animation and Visualization. Major courses taken include 3D animation, computer graphic and illustration
* Leader of 3D Animation category of ¡§The One Academy Art Club¡¨
* Vice President of ¡§The One Academy Art Club¡¨, in charge of 3 major categories: illustration, Comic and 3D animation and Design


* Language
English, Mandarin Chinese, Cantonese, Japanese

Hobby / Interests

Indoor : Drawing, Reading, Comic, Listening to Music
Outdoor : Camping, Swimming and Traveling



Location

Hong Kong, Singapore

Specialties

  • 3-D Modeling
  • Illustration
  • Art Direction

Experience

9 years