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My experience in design and manufacturing is as diverse and creative as one can imagine. I have an extensive knowledge of materials and manufacturing techniques and keep up on the latest trends. I live, eat, breath, and dream design. Detailed model making and prototyping come naturally for me as well as the ability to work closely with clients and fellow designers. I have the ability to take a project from inception to completion.
for Gulassa and Co
Corolla Pendant for Gulassa and Co
Christopher G. Flechtner designer/maker
To bring my experience and proven skills in industrial design to a challenging and dynamic position.
Ability to lead, manage, and be part of a team. Detail-oriented, highly organized, and an
inventive problem solver.
AutoCAD 2006, Rhino 3D, Photoshop, Illustrator, Quark, MS Word, and Excel.
Machine shop operation, welding, fabrication, assembly, and finishes.
Industrial Designer / Sole Proprietor 2003-Present
Speed Shop Design LLC, Seattle, WA
Working as a free-lance designer. Projects range from large-scale permanent exhibits/sculptures to furniture. Abilities include but are not limited to product design, engineering, and rapid prototyping. Project management from inception to final production or installation is a specialty.
Lead Designer 2005-2012
Gulassa & Co., Seattle, WA
As lead designer at Gulassa & Co. I was responsible for all custom furniture, lighting, and architectural developments as well as the introduction of new products into the two established Gulassa lines. In addition I was continually re-engineering current production items to make them more durable as well as more cost effective to produce. I worked closely with designers and architects from around the world to resolve the most complex design issues and produce unique items that transform a space by adding harmony and soul.
Technical Designer 2003-2005
While working as the Technical Designer at Chihuly Studio I was responsible for the behind the scenes design and engineering of all fixture, armature, and rigging devises for each and every Chihuly glass installation, large or small.
Lead Designer / Studio Manager 1999-2002
47 Productions, Seattle, WA
Responsible for guiding, instructing, and supervising a team of five designers. Our unique design studio created one-off architectural and industrial design elements from inception to completion. A hands-on approach to research and development allowed us to create the most ingenious, awe inspiring, and cost effective solutions for our exacting clients. Projects ranged in scope from a working prototype of a coffee grinding and tamping machine to a large steel and glass wall with rotating plasma screen.
Worcester Center for Craft, School for Professional Craft, Worcester, MA
Responsible for creating and implementing the curriculum of two college metals classes. In “Fabrication II”, students designed and built unique sets of flatware. The students were encouraged to critique the ritual of eating and utilize both non-traditional techniques and materials in their manufacturing process. In “Production Techniques”, students designed and prototyped there own line of production jewelry. The class focused on cost-effective production techniques as well as marketing and management.
Massachusetts College of Art, Boston, MA
Responsible for creating and implementing the curriculum of a metalsmithing class. “Simple Casting” taught students the basics of casting silver and bronze utilizing primitive techniques. Students designed and created jewelry and objects utilizing charcoal and cuttle bone casting methods as well as soldering, basic fabrication and finish.
Assistant Designer / Metal Studio Foreman 1997-1998
Cranbrook Architecture Office, Birmingham, MI
Responsible for the design and production of architectural projects. As part of a team of architects, designers, and trades people we designed, developed, prototyped, and produced one of a kind structures for the Cranbrook community. Projects ranged in scope from formed plywood grade school chairs to the interior and permanent exhibits of the Cranbrook Science Museum designed by Steven Hall.
Masters of Fine Art 1996
Cranbrook Academy of Art, Bloomfield Hills, MI
Received metalsmithing degree with a strong focus on product design and development. Started a small bicycle company, Ludichris Designs, which developed and produced custom bicycle frames. Thesis on the development of full suspension mountain bikes discusses and explores the process of exceptional bicycle design and fabrication.
Bachelors of Fine Art 1993
Massachusetts College of Art, Boston, MA
Received a degree in metalsmithing. Focus was on the development and production of specialized steels and non-ferrous alloys. Explored the ergonomics and the rituals of hand held tools and objects of adornment.
Cranbrook Academy of Art
BFA Massachusetts College of Art and Design