Greetings. My name is Shevchenko Oleg. I’m 25 years old. I'm an architect by profession. In the 30 th of June 2010 I finished my education at Odessa State Academy of Civil Engineering and Architecture and got the master of architecture diploma. During my education I started to work as a junior architect in Odessa, later I worked as architect in Moscow. All in all I have eight year experience working as an architect. But, all that time I wanted to try myself in gamedev. My obligations in position of architect were : preparing blueprints; presentation of the projects ( 3d modeling, texturing, setting lighting scenes, final rendering of images). Main soft which I used for presentation was: 3d studio max; Photoshop; Illustrator; Corel Draw. For the blueprints I used such CAD soft as Autocad, Rhinoceros, Archicad etc. During all that time I worked over apartment buildings, public spaces buildings, industrial buildings. From the march of 2012 I start to work in “Yagoda Production” Studio as 2d/3d artist. My obligations were: concept drawing, interface drawing, environment art, high/low poly modeling, texturing, shaders development, writing of scripts on C#. I took part in such projects as Totem Runner and Animlandia (Yagoda Production). Also I want to mention that I have experience in working with such game engines as “Unity 3d”, “Quest 3d”, “UDK” and long time ago I was making an amateur mod for BG2, so I am really familiar with Infinity Engine. I have experience of working with 3d max, Zbrush, Maya. All other information you can find in the attached portfolio. Sincerely yours, Shevchenko Oleg.

Work Samples

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Work History

Oleg Shevchenko Odessa, Odes'ka Oblast' 65007 Ukraine madfish.od@gmail.com +380504904291 (mobile) Employment Yagoda production 2d/3d artist 3/2012 - 1/2013 My obligations were: concept drawing, interface drawing, environment art, high/low poly modeling, texturing, shaders development, writing of scripts on C#. Engineering-technological bureau "Gradient" Architect 12/2010 - 3/2012 My obligations in position of architect were : preparing blueprints; presentation of the projects ( 3d modeling, texturing, setting lighting scenes, final rendering of images). Main soft which I used for presentation was: 3d studio max; Photoshop; Illustrator; Corel Draw. For the blueprints I used such CAD soft as Autocad, Rhinoceros, Archicad etc. Private enterprise "SK-Center" Engineer 9/2010 - 11/2010 My obligations in position of engeneer : preparing blueprints The design and production of architectural and planning offices Senior architect 10/2006 - 9/2010 My obligations in position of architect were : preparing blueprints; presentation of the projects ( 3d modeling, texturing, setting lighting scenes, final rendering of images). Main soft which I used for presentation was: 3d studio max; Photoshop; Illustrator; Corel Draw. For the blueprints I used such CAD soft as Autocad, Rhinoceros, Archicad etc. Education Odessa State Academy of Civil Engineering and Architecture Master's Degree, Architectural and Building Technologies 9/2004 - 6/2010 Skills Proficiency Experience Last Used Interest 3d modelling Expert 5 years + Current High Texturing Expert 5 years + Current High Architectural design Expert 5 years + Last year Medium Shaders development Advanced 1-3 years Current High Drawing (fine arts) Advanced 3-5 years Current High Scripting languages C# Beginner Less than a year Current Medium Language Proficiency Experience Last Used Interest English (read , write , speak) Advanced 5 years + 3-5 years ago High Russian (read , write , speak) Expert 5 years + Current High Ukrainian (read , write , speak) Expert 5 years + Current Medium

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