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BFA-MA-MFA, Inventor, Vice President / Design & Consultant

Mattiene-Arienne Moustakas IDSA

Roanoke, TX
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  • About
  • About

    Comprehensive "PRODUCT-ARCHITECTURE" (AKA "Industrial Design") Conception, Aesthetic Design, Engineering, and Promotional Designer. Extensive product verbal & promotional collateral. Product and Line-Naming & "tag-lining".

    Established and Directed three Internal Corporate R&D (Invention & Design) Departments.

    Produced numerous Patent Protectable items and extensions.

    Desire to continue in the practice of "non-linear" thinking to produce unique market entries, exercising full left & right brain capacity.

    Adjunct Activities: Biographical Novelist, Romantic Poet, Political Editorialist, Dual-Octave Vocalist, "Uncanny" Kazoo Virtuosa, Anglo-Euro Dialectician and Impressionist, Performance Artist, Sculptor, Painter, and Dimensional "Assemblager".

  • Education
    • M.A. (full-time) & M.F.A. (part-time) Visual Design, Product Design & Design Program Creaton & Administration
      Columbia University in the City of New York
      1968 - 1972
      Dual 2-Year Masters Program: Courses in 2&3 Dimensional Design, Advanced Independent Study in Product Design, Painting, Sculpture, Architectural Design, Contemporary Art & Design History and Criticism, and College-Level Curriculum Developmental in Technical Drawing for Industrial & Interior Designers, 3.9+ GPA. Dual-Master's thesis included visual exhibition of Neo-Modern Abstract Paintings, and Large Walk-Through Design Installation at Columbia University's Macy Gallery. *Certified as Pre-Doctoral Candidate for Ed.D. program in teaching of college-level design curricula and programs.
    • Architectural Form & Color Renditions - Visual Studies Program
      Massachusetts Institute of Technology
      1967 - 1967
      Diploma with High Distinction, in group of 40 Industrial, Interior, and Architectural Designers, Department of Visual Studies, School of Architecture.
    • B.F.A. Industrial Design, College of Visual & Performing Arts
      Syracuse University
      1960 - 1966
      Top GPA as Industrial Design student.
  • Experience
    • PRODUCT CONCEPT / DESIGN and CREATIVE WRITING
      Design / Mattiene
      Nov 1993 - Present (32 years 7 months)
      "Left & Right Brained".

      PRODUCT CONCEPT & DEVELOPMENT
      Invention, Stylistics, Product Engineering, Package & Display Design, Collateral & Promotional Writing, Product Line Naming.

      Toys, Games, Gift Lines, Collectibles, Desktop Accessories, Lighting, Cosmetics & Fragrance Lines Development, Retail Business Concepts, Interior Layouts & Retail Frontage Elevation Designs, Architectural and Memorial Park Concepts, Medical Literature graphic programs & logos.

      Set-Up Planning for Corporate New Product Development Functions, Including Define Mission Statement, Development Flow Systems, and Personnel Staff-Building,etc. Moderator of CBS Inc. Alumni Group.

      Product Markets include juvenile, male, family, and family programs, projects and programs.
    • Design Director in Residence
      The Franklin Mint
      2000 - 2001 (1 year)
      Styled in New Products for the Male Gift Collections.
    • Co-President / Designer / Inventor / Writer
      RMD - Reiley-Moustakas Development
      Feb 1985 - Oct 1993 (8 years 8 months)
      Lines Plans Drafter, Product Inventor, Designer,Stylist, Pre-Engineer, and Client Presenter.
    • Vice President / Creative Director
      Freelance Inc
      1980 - 1981 (1 year)
      Invented, Designed, and Promoted a line of New Products, in all materials.
    • Vice President, Product Concept & Development
      CBS Inc, Creative Playthings & CBS Toys Division
      Mar 1973 - Jan 1977 (3 years 10 months)
      Senior Designer to Design Director to Vice President in three years.
      Quality Toy and Game design and development.
      Established first Product Concept, Design, Engineering, Packaging, and Print Collateral Group under one overview.
      Reconfigured catalog line of Euro-Design wooden toys into cohesive mix-material line for specialty toy stores and mass-market.
      Created five annual lines of dozens of patent-prone products with line extendability.
      Creative Member of CBS Consumer Products European companies acquisition entourage: London, Frankfort & Milan. Built staff of designers, concepters, M/R, and prototypers.
      Increased sales three-fold in four years.
      Highlighted in CBS Inc. house organ "Columbine", for creative achievement.
      Created electronic toys and games with CBS Labs, Stamford CT.
      Focus groups with Gene Riley Associates, Darien CT. Consulted with child psychologist at E.T.S., Princeton NJ.
      Created products for National School Supply & Equipment show, St. Louis MO.
    • Sr. Product Development Manager
      Parker Brothers Games (now division of Hasbro.com)
      1971 - 1973 (2 years)
      Toy and game invention, physical and stylistic design, componebt cost-structure analyses, and viable expected profit-margin assurance.
  • Awards

    -Created scores of consumer products for male, female, juvenile and special markets.

    -Awarded 18 Design and Mechanical Patents by U.S. Patent Office.

    -As V.P & Director , created and directed three comprehensive Design & Development Departments for major industries factor corporations.

  • Affiliations

    Industrial Designers Society of America

  • Skills
    • Design Management
    • Industrial Design
    • Product Design
  • Elsewhere on the Web
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  • On Coroflot
    @mattiene, member since 2012
    • Following 6
    • Followers 9
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