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Senior Industrial Designer at Comcast
Senior Industrial Designer with the leadership experience necessary to develop innovative brand-specific product solutions that maintain their integrity from concept through production. Extensive experience collaborating with clients to seamlessly integrate marketing, functionality, engineering, and human factors with industrial design. Motivated by learning and staying ahead of global trends to design pertinent, evocative, and socially aware products. Adept at working in fast paced environments independently, in cross-functional teams, and while leading teams with a successful track record for innovative on-time results. Proficient in Adobe Photoshop and Adobe Illustrator and Solidworks ‘Blackbelt’ certified.
Loop Cable Storage System
Caulk Gun Redefined
Responsible for developing internal product initiatives, expanding the client list in new product categories with support from New Business Development, facilitating brainstorming sessions, and managing clients.
• Lead projects from initial concept sketches through to final Solidworks ID CAD and Design Guideline documentation.
• Created and managed projects aimed to broaden Axis’ client list beyond consumer electronics and the computer industry. Resulted in contracts from tool manufacturers, housewares, health and beauty, soft goods, and personal electronic accessories OEMs.
• Facilitate brainstorming sessions aimed at discovering game-changing product ideas for existing and emerging materials, technologies, and markets. Helped clients expand their marketshare by reimagining and repurposing their technology for non-conventional applications.
• Manage internship program and implement performance tracking metrics for new hires.
Consulting business focused on surfacing hidden opportunities through deep research, meaningful user insight, leveraging brand, and evaluating a client’s core competencies to create significant future product offerings.
Collaboratively developed manufacturable toy, medical, and electronics concepts for clients showcasing their innovative technologies, proprietary processes, and brand while maintaining project quotes, budgets, and invoicing.
Clients include Tonka, Homedics, InkLogix, and Fluid Motion Theater and Film.
Designed automotive underhood, exterior, and interior systems, individually and in teams, with sensitivity to anthropometrics, aesthetics, brand character, demographics/market research, and DFA/DFM while gaining a wealth of plastics molding experience.
Developed the business cases, processes, and strategies for applying Industrial Design to optimize vehicle engine compartments as a contractor to General Motors. Supported GM Design in standardization of these practices on all new vehicle programs and in opening the Underhood Appearance Studio in the Warren Tech Center.
Developed and maintained quotes and budgets, met with customers, negotiated design changes with Engineering, and allocated design resources to new projects (4 Industrial Designers and 2 CAD Modelers) as Manager of Plastech’s Commercial Support and Marketing Studio and GM’s Underhood Appearance Studio.
Taught advanced visual communications with a focus on Adobe Photoshop as an Industrial Design tool (2006-2008).
Taught Transportation Design with an emphasis on perspective drawing, proportion, and traditional sketching and rendering techniques. Led a Sabic Innovative Plastics-sponsored vehicle design project with an emphasis on responsible/forward-thinking design, innovative usage of plastics, sustainability, environmentalism, and demographics (2003-2008).
Taught introductory visual communication and presentation techniques (2000).
Taught an Arvin Meritor-sponsored project focusing on automotive interiors utilizing optimized and consolidated manufacturing processes with an emphasis on Overhead/Headliner systems.
Taught upper-level Product Design Studio emphasizing a holistic design process and theory, strong sketching, and 3D form development
Worked in teams with a start-up company to develop aftermarket communication systems for heavy machinery industry with careful consideration of usability, anthropometrics, aesthetics, and DFA/DFM.
Developed automotive interior systems individually and in teams for production, aftermarket, and advanced design studios with sensitivity to anthropometrics, aesthetics, brand character, trending, demographics/market research, and DFA/DFM.