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Designer, Engineer, Artist
San Francisco, CA
Designer, Engineer, Artist, looking for consulting jobs. See http://www.idealmechanism.com
haptic touch screen
Michael Prados, PE
Ideal Mechanism LLC, Principal
630 Connecticut Street
San Francisco, CA 94107
Challenging work as a technical consultant in the core fields of human machine interface, mechatronics, mechanical design, and analysis.
Licensed Professional Mechanical Engineer in the State of California, #M33347
Human Machine Interface – Design of haptic, audio, and visual interface devices with consideration towards psychophysics, engineering, and cognitive psychology. GUI design in Flash and C/C++. Haptic and sound design. Display and transducer specification.
Mechanical Design – Static and kinetic mechanical design from mesoscopic to 100m scale. Solid and surface modeling in mechanical CAD. Flexure, geartrain and vibrational system design. Design for Manufacture and Maintenance. Low volume production. Techniques for injection molded and machined plastics. Techniques for machined, sheet formed, welded and plasma cut steel, aluminum, and copper.
Analysis – Rigid body, vehicle, vibrational, and general linear and nonlinear dynamic systems. Feedback control systems. Mechanical and thermal FEA. Failure Modes and Effects Analysis (FMEA).
2006-now Ideal Mechanism LLC, San Francisco, CA
Principal – Providing engineering services including design, analysis, testing, and prototyping. Founded, manage, and own the company.
2002-2006 Volkswagen of America Electronics Research Lab, Palo Alto, CA
Senior Engineer - Developed innovative Human Machine Interface technologies for automotive electronics through human touch, hearing, and vision.
Filed Invention Disclosures, yielding 12 currently published patent applications.
Managed projects, allocating financial and human resources. Trained coworkers, advised management on technical matters.
Formed development partnerships with other firms to bring Silicon Valley technology to Volkswagen. Transferred technology to Germany via demos, documents, and in person meetings, often conducted in German language.
Designed mechanical assemblies using plastic, metal, and glass with SolidWorks and CATIA. Produced dimensional drawings, machine paths, and 3d renderings.
Designed embedded microprocessor solutions and GUI based interfaces. Coded in assembly, C/C++, Java, Macromedia Flash, and XML/HTML. Designed actuator control, signal conditioning, and microprocessor PCB’s.
Developed novel prototyping techniques with critical tolerances using CNC and manual machine tools, injection molding, laser cutting, and rapid prototyping.
Specified actuators (electromagnetic, piezo, smart materials) and sensors.
Conducted mechanical failure analysis, using direct analysis and FEA.
Developed measurement procedures to test prototypes for consistent motion control, tolerance to heat and cold, and vibration tolerance.
Performed analysis of audio signals, implemented Active Noise Cancellation.
1998-2002 Stanford University, M.S. and Engineer’s Degree in M.E.
Thesis title “Towards a Linear Engine”. Research in feedback control systems, electromechanical systems, I.C. engine modeling, vehicle dynamics, and actuation for rapid acceleration. Coursework in mechatronics, product design, dynamic systems, human machine interface, nonlinear modeling and control, digital signal processing, and fabrication.
1994-1998 Johns Hopkins University, B.S. in M.E.
Senior design project involving a dynamic, piezo-actuated material testing fixture with capacitive position feedback.
Stanford University, Institute of Design