- + Follow
Please contact me via email, firstname.lastname@example.org, if you would like to know more about me and my work experience. I'm also available for 3D modeling freelance jobs. Thanks!
Past Footwear Design
TECHNICAL SKILLS • Proficient with a vast array of design and development software suites, including: Rhino 3D, FreeForm Modeling Plus, ZBrush, T-Splines, Adobe Illustrator/Photoshop, NetFabb Structures, Modelview (Nike Blueprint Software), digital tablet concept sketching and hand marker rendering • Rapid Prototyping and A.M. Hardware Experience: EOS 390/395 Sintering (Nylon and Flex material), Zcorp Scanning and Printing, Brother Printer garment/footwear printing for retail • R.P. Post Processing Skills: sand/water blasting, waxing, hand sanding, painting • Hand built footwear prototypes / hand finished textiles and upper materials PROFESSIONAL EXPERIENCE E.S. Originals (NYC) / footwear designer (May 2013-Present) Converse Inc. / senior digital designer, Innovation Team (2008 – Present) Responsibilities: • Support Converse innovation and in-line design teams with 3D modeling, advanced concept design, RP / AM, prototype finishing • Collaborate with Nike and Nike affiliates to create unique advanced RP models to inspire the brand and design teams • Establish partnerships with outside software / RP / AM vendors, implementing new internal workflows for their technologies • Seek and introduce emerging technologies to aid 3D / footwear design teams / engineers and stimulate brand retail growth • Mentor designers and modelers in esthetics, refinement, proportion, project management Converse Inc. / footwear designer, Chuck Taylor (2007-08) Responsibilities: • Work with marketing team to create new seasonal graphic treatments for Chuck Taylor franchise • Design and engineer totally new Converse silhouettes for various brand categories • Partner with development engineers to create design tech packs for Asian manufacturing • Design inspirational and market travel with team at key foreign licensees locations The Clarks Companies North America / footwear designer (2006-07) Responsibilities: • Work with brand directors, engineers, model shop to create new seasonal last shapes for new silhouettes • Design and engineer seasonal footwear updates for Bostonian, Clarks Men’s, Clarks Originals • Bi-annual travel to Asian manufacturing locations • Cultivate relationships with material vendors • Market and shopping travel at key retail locations Weyco Group Inc. / footwear design intern (June-August 2005) Responsibilities: • Assist senior designer and director with new line building concepts for Florsheim, Nunn Bush, Brass Boot, Stacey Adams, SAO • Create new sport inspired designs for the Florsheim brand through hand sketching and digital rendering • Mood board design and tech pack assistance for manufacturing EDUCATION Pratt Institute, Brooklyn, NY / BID Industrial Design 2005 (early graduation) University of Delaware, Newark, DE / B.A. Photography 1999 PROFESSIONAL ACKNOWLEDGEMENT Recognition for design and 3D modeling http://www.trendhunter.com/trends/next-generation-converse FREELANCE PROJECTS Ultra 16 New York, NY / freelance designer (2002) • editorial updates, logo design, production M2 Communications Jersey City, NJ / freelance designer (2002) • UI design, logo design, production Prographix, LIC, NY / freelance T-shirt screenprinting (2001) • printing production Liquid Design Group, NY, NY / Jr. Graphic Designer (2000-01) • HTML updates, icon design, interface design, After Effects comps, logo design TRAVEL • Footwear Design / Market research travel: Turkey, Italy, Brazil, Argentina • Development travel and Converse Shoe School: China • RP/AM travel: Germany(EuroMold, NetFabb, EOS, Rhino Modeling Symposium), Belgium(Materialise), Vancouver, CA(Siggraph) • Personal and Educational travel: France, Italy, UK PERSONAL INTERESTS AND HOBBIES • Toy Collection: 3A and vinyl, MOTU/Classics, Star Wars, Hot Toys • Basketball Junkie: walk-on player at the University of Delaware • Gallery / museum shows: graffiti, graphics, street art, toys, sculpture