MIRO FLEC

Digital Artist — New York City, NY

McFarlane Toys

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Kiefer Sutherland - Claytools Haptic Device, Maya, Rapid Prototyping.
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Halo 3 Magnum (M-6C) - Solid Polygon Model
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Halo 3 - Mongoose - Maya, Hi-Res Solid Poly Model, Rapid Prototyping
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Halo 3 - Sniper Rifle - Maya, Hi - Res Poly Model, Rapid Prototyping
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ODST - HALO - Solid Polygon Model of the Halo ODST
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Halo 3 - Spike Rifle - Maya, Hi-Res Poly Model, Rapid Prototyping
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MARK MESSIER NHL HEAD SCAN - Go To this URL to CHECK OUT ALL THE ACTION !!!

http://www.nhl.com/nhl/app/?service=page&page=NewsPage&articleid=363015

Messier immortalized as action figure
Brian Compton | NHL.com Staff Writer - 05/09/2008
In order to become immortalized as an NHL action figure by McFarlane Toys, Mark Messier received a full-body scan in order to make the mini-sized replica more realistic.
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HALO'S MAULER - MAULER - SOLID POLYGON MODEL FOR McFARLANE TOYS
Halo Mongoose All-Terrain Vehicle - Created in Maya, printed using an Eden 333 Rapid Prototype Machine, Hand sculpted and painted by the team at McFarlane Toys
Halo Mongoose All-Terrain Vehicle - Created in Maya, printed using an Eden 333 Rapid Prototype Machine, Hand sculpted and painted by the team at McFarlane Toys
Halo Mongoose All-Terrain Vehicle - Created in Maya, printed using an Eden 333 Rapid Prototype Machine, Hand sculpted and painted by the team at McFarlane Toys
Halo Mongoose All-Terrain Vehicle - Created in Maya, printed using an Eden 333 Rapid Prototype Machine, Hand sculpted and painted by the team at McFarlane Toys
Halo Mongoose All-Terrain Vehicle - Created in Maya, printed using an Eden 333 Rapid Prototype Machine, Hand sculpted and painted by the team at McFarlane Toys
Halo 3 Ghost Air Bound Vehicle - Modeled using Maya, Printed using the Eden 333 Rapid Prototype Machine, Sculpted and Painted by the Team at McFarlane.
Halo 3 Ghost Air Bound Vehicle - Modeled using Maya, Printed using the Eden 333 Rapid Prototype Machine, Sculpted and Painted by the Team at McFarlane.
Halo 3 Ghost Air Bound Vehicle - Modeled using Maya, Printed using the Eden 333 Rapid Prototype Machine, Sculpted and Painted by the Team at McFarlane.
Halo ODST - The ODST was created using Maya, articulated joints created using Magics Software, Printed using the Invsion Rapid Prototyping Machine, Hand Painted and Sculpted by the team at McFarlane Toys
Halo ODST - The ODST was created using Maya, articulated joints created using Magics Software, Printed using the Invsion Rapid Prototyping Machine, Hand Painted and Sculpted by the team at McFarlane Toys
Halo ODST - The ODST was created using Maya, articulated joints created using Magics Software, Printed using the Invsion Rapid Prototyping Machine, Hand Painted and Sculpted by the team at McFarlane Toys
Halo ODST - The ODST was created using Maya, articulated joints created using Magics Software, Printed using the Invsion Rapid Prototyping Machine, Hand Painted and Sculpted by the team at McFarlane Toys
Halo ODST - The ODST was created using Maya, articulated joints created using Magics Software, Printed using the Invsion Rapid Prototyping Machine, Hand Painted and Sculpted by the team at McFarlane Toys
Halo ODST - The ODST was created using Maya, articulated joints created using Magics Software, Printed using the Invsion Rapid Prototyping Machine, Hand Painted and Sculpted by the team at McFarlane Toys
Halo Arbiter Armor - Armor for Halo Arbiter was created using Maya, Printed using Eden 333 Rapid Prototype Machine, Painted and Sculpted by the team at McFarlane Toys
Halo Arbiter Armor - Armor for Halo Arbiter was created using Maya, Printed using Eden 333 Rapid Prototype Machine, Painted and Sculpted by the team at McFarlane Toys
Halo Arbiter Armor - Armor for Halo Arbiter was created using Maya, Printed using Eden 333 Rapid Prototype Machine, Painted and Sculpted by the team at McFarlane Toys
Halo Arbiter Armor - Armor for Halo Arbiter was created using Maya, Printed using Eden 333 Rapid Prototype Machine, Painted and Sculpted by the team at McFarlane Toys
Halo Arbiter Armor - Armor for Halo Arbiter was created using Maya, Printed using Eden 333 Rapid Prototype Machine, Painted and Sculpted by the team at McFarlane Toys
Halo 3 Chopper Vehicle - Vehicle created using Maya, Tooled using Magics Software, Painted and Sculted by the team at McFarlane Toys.
Halo 3 Chopper Vehicle - Vehicle created using Maya, Tooled using Magics Software, Painted and Sculted by the team at McFarlane Toys.
Halo 3 Chopper Vehicle - Vehicle created using Maya, Tooled using Magics Software, Painted and Sculted by the team at McFarlane Toys.

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