Mark Davies

3d Artist

MkIII - 3d artist with 15 years experience, including 10 in the games industry, with freelance and in-house experience on games, tv and other media, including remote working & Lead Artist.

Resume

Current: Working Freelance, while looking for the right permanent employment.

Experience:
Lead Artist
May 2008 to May 2009 Lead artist / Art director for Working As Intended Ltd (Denmark) developing an MMORPG game.

Senior 3D Artist
August 2007 to may 2008 Carrying out short contracts for various clients, including Allan Burrows Ltd (Ford Kuga Clean sheet TV ad), and EA Games (Zubo Blip).

Senior 3D Artist
1998 to July 2007 Kuju Entertainment, Godalming Surrey.
Character vehicle & asset modeling. Using Lightwave3D, Modo, 3DSMax, Maya, and various in-house tools.
8 released titles plus varying amounts of work on other un-released games & demo projects. For PC, PS1 & PS2, Xbox 1 & 360, PS3 & GameCube. Last Title released, Might & Magic Dark Messiah. Made & textured all Online characters & Player arms.
Texture creation, UV Mapping & Normal Map creation using Adobe Photoshop, BodyPaint, and object baking techniques. General Pre-production artwork. Further duties including mentoring junior artists, and assessing work required for projects, including texture & poly budgets & man-hours. Offered technical assistance on weapons & aircraft where the project required it. Carried out liaison visits with developers & art studios where required.

Published titles include:
M.A.C.H.: Modified Air Combat Heroes (2007), PSP. Vivendi Universal Games International S.A. Modified Pre-Rendered & cut scene assets. Remodeling & texturing aircraft & scenery models, and flythrough animations.

Dark Messiah of Might & Magic (2006), PC. Ubisoft Entertainment SA. Made & textured all Multiplayer characters from 2d turnaround drawings in.

Battalion Wars (2005), Gamecube. Nintendo of America Inc. Made & textured various aircraft models.

Conspiracy: Weapons of Mass Destruction (2005), PC. Oxygen Interactive Software Ltd. Made all characters, gun-arms & weapons.

Lotus Challenge (2003), PS2. Virgin Games. Made & textured various Lotus racing cars.

Warhammer 40,000: Fire Warrior (2003), PS2 / PC. THQ, Inc. Made all characters & weapons, some vehicles.

Halcyon Sun, (2000), PC. Freeloader.com. Made all characters plus additional ships & cockpits.

Ka-52 Team Alligator (2000), PC. Infogrames, Inc. Most vehicles, aircraft, main cockpit & some buildings & additional assets.
Freelance work
Additional 3D work for private sale, TV, Film, motion rides, and simulation. Latest work for Windup Filmworks, Tank Overhaul Documentary series.


3D Artist
1997 - 1998 Simtex Ltd, Aldershot Hampshire
3D Artist creating various assets, renders & animations for Simulation products, T.V. & brochures. Using Lightwave3D, 3DStudio R4, 3DSMax & Photoshop.


Aircraft Fitter
1990 to 1996 Hunting Aviation Ltd, RAF Newton, Nottinghamshire
Leading Hand / Fitter, Airframes / Engines. Responsible for maintenance & over signing work of others for East Midlands University Air Squadron, and Air Experience Flight aircraft.
3rd line Maintenance of RAF Fleet of Chipmunk & Bulldog Aircraft. Modifications, Repairs, Engine strips, & aircraft ground running.
First & second line aircraft maintenance. Running of Line Office, Scheduling of maintenance, & running aircraft stores.


Aircraft Propulsion Mechanic
1978 to 1989, UK & Germany
Maintenance of various RAF & NATO aircraft in UK, Germany & Falkland Islands
First & second line maintenance of helicopter & fixed wing aircraft.


Education South Park High, & Lincoln Tech College, Lincolnshire
1973 to 1978
GCSE O Level standard
HNC equivalent BTEC, Computer Studies.


Interests Science Fiction film & books. Military modeling, Computer art, Computer gaming. Learning to play Guitar.

References References are available on request. or see http://www.linkedin.com/in/mkiii

Location

Basingstoke, United Kingdom

Specialties

  • 3-D Modeling
  • Environmental Graphics
  • Illustration

Experience

15+ years