Rochester, NY
Hello! My name's Jordan Pelovitz. I'm currently a third year design student at the Rochester Institute of Technology. I would love to do anything vehicle related, specifically aircraft.
Education:
Rochester Institute of Technology, New York
Bachelor of Fine Arts in Industrial Design, anticipated graduation May, 2012
Concentration in American Politics
Additional coursework:
Welding, web design, graphic design, game art and design
Program knowledge:
McNeel Rhino 4.09, Dassault Systems SolidWorks 2011, Luxology modo 401, Punch! Viacad v7, Adobe Photoshop, Adobe Illustrator
Design Skills:
Aircraft design, part design, mold design, ergonomics design, graphic design, ideation, sketching, concept development, digital rendering
Work Experience:
Oct 2012 – Present: Machineart Industrial Design, Frenchtown NJ
Junior Designer
- Responsible for design, CAD modeling, mock ups, visualization, and other tasks.
Nov 2011 – Feb 2012: Rochester Institute of Technology, Rochester, NY
Industrial Design Intern
- Jointly developed the design and construction of a mobile mockup to demonstrate home solar power installations.
Jun – Aug 2011: RIT eBike Fleet, Rochester, NY
Industrial Design Intern
- I created and maintained the 3-dimensional SolidWorks model of an electric motorcycle and participating in its design and fabrication,
under guidance of RIT faculty. Maintained the project blog and recorded the grant's progress. I also created the models for battery
holder prototypes and later 3D printed and installed them on the bikes.
Aug – November 2010: RES Exhibits, Rochester, NY
Industrial Design Intern
- I created exhibit designs and conceptual renderings for contract bids (incl. Luxottica, Chyron Corp., Derrick Corp., Oshkosh Defense);
lighting design; R&D. One bid for $150,000 was secured directly due to my concepts.
Jun – Aug 2010: e-Go Aeroplanes, Cambridge, United Kingdom
Industrial Design Intern
- I designed the aircraft's cockpit. I worked for almost three months with the engineers to make a cockpit that was aesthetically
pleasing, modular, functional, comfortable, and weighing less than one kilogram.
Feb – Oct 2009: Angels Fall First: Planetstorm, Telecommute
Freelance 3D Artist/Game Developer
- I created 3D models and actively participated in discussions concerning art direction and gameplay. The modification won the 2009
Make Something Unreal contest; featured on the showcase page for the Unreal Development Kit (UDK).
Jun – Aug 2008: Caribbean Printing and Marketing, St. Croix, USVI
Graphic Design Intern
- I created several graphical design layouts, and created and produced an animated 3D commercial for local TV.
Jan – Dec 2007: Battlestar Galactica: Beyond the Red Line, Telecommute
Freelance Game Developer
- I was the lead gameplay and conceptual designer. The released mod was featured in publications including Popular Science. Had
over 300,000 downloads, and won several awards, including ModDB's “2008 Mod of the year.”
Activities and clubs:
e-Board Member, Electronic Gaming Society, 2007-2009. Assisted in setting up and running of 200+ person Local Area Network (LAN)
parties.
Aviation and Pilot Club, 2009-present. Started the club and was part of a two-man team that built a motion flight simulator prototype for the
club. President, 2009-10. Vice President, 2011-2012
Licensed Private Pilot; 2007-present. Over 100 hours (so far) in light aircraft.
Teaching, Rochester Institute of Techonology, 2012. Taught a college-level introductory course on building model aircraft for the Aero
Design Club.
References available on request.