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An industrial designer with a broad range of skills and experiences, with a specialty in CAD and other computer-related design techniques.
Responsible for completing design and rendering material, as well as demonstrating product technical capabilities. Other responsibilities include technical support and writing blog posts/social outreach.
Responsible for design, CAD modeling, mock ups, visualization, and other tasks.
I develop the cockpit interior, human factors considerations, and mechanical systems for the aircraft. I also assist in CAD modeling and conceptual/promotional rendering.
Produce promotional material and visuals for Liftport.
Jointly developed the design and construction of a mobile mockup to demonstrate home solar power installations.
I created and maintained the 3-dimensional SolidWorks model of an electric motorcycle and participating in its design and fabrication, under guidance of RIT faculty. Maintained the project blog and recorded the grant's progress. I also created the models for battery holder prototypes and later 3D printed and installed them on the bikes.
I created exhibit designs and conceptual renderings for contract bids (incl. Luxottica, Chyron Corp., Derrick Corp., Oshkosh Defense); lighting design; R&D. One bid for $150,000 was secured directly due to my concepts.
I designed the aircraft's cockpit. I worked for almost three months with the engineers to make a cockpit that was aesthetically pleasing, modular, functional, comfortable, and weighing less than one kilogram.
Created 3D models and actively participated in discussions concerning art direction and gameplay. The modification won the 2009 Make Something Unreal contest; featured on the showcase page for the Unreal Development Kit (UDK
Responsible for creating several graphical design layouts, and created and produced an animated 3D commercial for local TV.
I created 3D models and textures for a game Cornell researchers were using to discover autism's causes and treatments.
I was the lead gameplay designer. The released mod was featured in publications including Popular Science. Had over 300,000 downloads, and won several awards, including ModDB's “2008 Mod of the year.”
Additional coursework: Welding, web design, graphic design, game art and design