Mech from the IPAD game NITROPIA
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3D work and Textures

Using Maya, Zbrush,3D Max amongst others to creating basic 3D Ingame assets Texturing which includes basic unwrap and the creation of normal and occlusion maps etc in order to get the best result when texturing was done using Adobe Photoshop, DDO NDO etc

Dianne Herft
Illustrator/Digital Artist Melbourne, Australia