Many years of experience creating high quality 3D models and animation for television and Internet. Strong knowledge in High / Low-poly, and Subdivision Surface modeling. Proficient in Softimage XSI and 3DS MAX. Fast learner, hand drawing skilled.
SKILLS
High quality 3D modeling
Strong 3D texturing techniques
High level of expertise in animation
SOFTWARE PROFICIENCY
- 3D Modeling / Animation -
Softimage XSI (Expert)
3DS MAX (Advanced)
- 2D Animation / Compositing -
Adobe After Effects (Expert)
Adobe Premiere (Intermediate)
- Image Processing / Editing -
Adobe Photoshop (Expert)
CorelDraw (Expert)
WORK EXPERIENCE
Dr.Smith! Animation (production company) - BRAZIL
3D Computer Graphics Animator / Modeler (2001 - PRESENT)
Production Company - BRAZIL
• Produce computer graphics animations, flying logos, 3D character modeling, texturing, rigging, lighting, animation, and compositing.
• Compose and edit 2D cartoon animation.
• Teamwork.
3D Computer Graphics Animator / Modeler (2000 - 2001)
RBS TV (television broadcasting company) - BRAZIL
• Directed and created computer animated TV openings, graphical screens for tv news articles, comparative graphs, virtual sets.
• Created TV shows logotypes, animations and all the graphical icons and screens needed for those programs.
• Teamwork.
Video Editor (1999 - 2000)
Take 1 Cinema e Vídeo (production company) - BRAZIL
• Edited a variety of tv comercials and corporate videos.
• Created and produced computer graphics openings, animated ilustrations and graphical screens for the corporate videos.
• Integrated tools of computer graphic animation with the video editing techniques.
Freelance Computer Graphics Animator (1998 - 1999) - BRAZIL
• Created and produced graphical screens, tv computer graphics comercials and animations for political campaigns, interactive multimedia, and a few web-pages.
Trainee Computer Graphics Animator (1997 - 1998)
TGD Computacao Grafica (production company) - BRAZIL
• Worked as animation director assistant: building and texturing 3d models, editing videos, scanning and manipulating images.
REMOTE JOB EXPERIENCE
3D Computer Graphics Animator / Modeler (2007 - PRESENT)
Salyris Studios - (multimedia design studio) - USA
• Produce computer graphics animations, flying logos, 3D character modeling, texturing, rigging, lighting, and animation.
Music Store Modeling Project (September 2007 - November 2007)
Company: Bluebrain Multimedia - CANADA
• Produced 3D models (low-poly) based on pictures of music instruments and electronics
• Produced the textures (from the photographs) and mapped them on the objects
XSI Robot Models Conversion Project (February 2007 - March 2007)
Company: Bluebrain Multimedia - CANADA
• Found the fastest and most efficient solution to convert 23 XSI Robot models (with animation and textures) to 3DS MAX
• Converted the models to 3DS MAX
EMB-312 Modeling Project (October 2006 - November 2006)
Company: Apex Flight Simulation Solutions - USA
• Produced a 3D model (low-poly) based on pictures of a real aircraft
• The model has movable parts and it was delivered in G-max format, to be used in a Microsoft Flight Simulator MOD
Grocery Store Modeling Project (August 2006 - September 2006)
Company: Bluebrain Multimedia - CANADA
• Produced 3D models (low-poly) based on pictures of grocery store furnitures, and objects
• Produced the textures (from the photographs) and mapped them on the objects
Lightwave House Clean Up Project (July 2006)
Company: Bluebrain Multimedia - CANADA
• From a Lightwave obj file, produced a clean and solid 3DS MAX version of a house
Clothing Modeling Project (May 2006 - July 2006)
Company: Bluebrain Multimedia - CANADA
• Produced 3D models (low-poly) based on pictures of the real clothes
• Produced the textures (from the photographs) and mapped them on the objects
• Produced clone variations of the clothes for scene fullfilment
3D Scenery Objects Modeling (November 2005 - January 2006)
Company: Jumping Bean Studios (computer games studio) - USA
• Made internet research to find reference pictures of the objects needed for the game.
• Worked close to the Artistic Director modeling complex objects (hi-poly) for the game (pre-rendered game).
TEACHING EXPERIENCE
• Introduction do 3D Computer Graphics at Santander Cultural (August 31st to September 3th - BRAZIL 2004) - 16 hours workshop.
• Realistic Lighting in 3DS MAX (2005)
Produced classes about Radiosity and Global Illumination rendering in 3DS MAX.
EDUCATION
Post-Graduated in Graphic Expression at Pontifical Catholic University of Rio Grande do Sul - Architecture Faculty, Brazil (June 2010)
Bachelor's degree in Social Communications with specialization in Advertising and Publicity at Pontifical Catholic University of Rio Grande do Sul - Social Communications Faculty, Brazil. (August of 1998)
SPECIALIZATION COURSES
Documental Photography - UFRGS
Digital Photography 2 - Camera Viajante
3D Studio MAX Level 2 - CADS (Autodesk Authorized Training Center)
Creativity in Graphic Design - Unisinos
Clay Sculpting and Stop-Motion Animation - Otto Desenhos Animados
Cartoon Animation - Workshop with Marcos Magalhaes
Softimage Advanced - Sisgraph (Softimage Authorized Training Center)
3D Studio MAX Level 1 - Autodesk Online Course
3D Studio - Federal University of Rio Grande do Sul - Architecture Department
Porto Alegre, Brazil