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GUI work(1) - Well it's embarrassing to represent this as GUI. (No single sense of structures, colours, source designs at all.)
But here I represent you the first GUI I have made in commemoration.
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GUI work(2) - It was much to think about how and how good to designate each devices of GUI when I really went into GUI job.
Well it says Graphic User Interface, so it's more important to make the interface easy and focusing for the users to play, rather than how pretty I could shape up.
The best GUI would born when an unique visual design is added to a direct and easy-to-use interface.
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GUI work(3) - A recent pixel artwork in a long time. The point was to maximaze the virtuality of the poker table, the material of the chips, and overall the reality.
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GUI work(4) - This GUI is currently in service in Korean poker game. The UI was developed from the previous version as a base. Some of sources are re-designated by other designer, but the experience of doing main designs of a card game now earning $3M a month, was a phenomenon.
The users were happy with it as well. Kwl
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GUI work(5) - Some of prototype designs of "Rounders Poker", a game I did locally myself to launch a service in America, via NHN-USA, the States Corp. or the company now I am belonging to.
Made me to sink deep in my mind to consider what is a good GUI.
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GUI work(6) - Tried to vitalize the feeling of the poker game, but... well...
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GUI work(7) - This GUI bought the favour of the clients in the plan, but was not applied due to the problem they had with the platform. Negotiation took place by vatalizing the feeling of the online poker game to its maximum.

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GUI work(8) - GUI of Americal Rounder Poker currently successfully serving in ijji.com.
This is the most satisfying result of GUI artworks I've ever done. I did the both the character concept design and the art direction.
It drew all kinds of enchantments from the local crew as well as the company over here.
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GUI work(9) - This is R&D work of Casino-Portal-Game-ish. Every bit by bit was done on pixel art in order to lighten the visuality so it could help approaching the users, while beating the general ideas of negative images that casino games usually give. Clicking each section loads up its game channels.
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GUI work(10) - Screen presentation of Black Jack's sample channels. Golden decorations and elegant looking wooden pieces calms down the lightness of Lobby, though the tension is not dead should not be dead at all.
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GUI work(11) - Screenshot showing the dealer's current state. Focus lies inbetween each cuts to make soft transformation, but modification was added to cut of the boring feeling.
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GUI work(12) - Indivisual worked recently.
I was only doing at 3 days a long.

but i felt was very interest work.
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Indie project 'Zombie Flu' - From Aug2009 to Sep2009, worked test for our own.
Just 2 months, we made it through more better woks. :D
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Indie project 'Zombie Flu' - From Aug2009 to Sep2009, worked test for our own.
Just 2 months, we made it through more better woks. :D
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GUI work Dec. 2009 - Dropped out image mockup #1 of the individual project 'x'(none title)
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Copyrights of this belongs to DADA soft Corp.
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Copyrights of this has owned by Studioex Corp. Created in 2011
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A quick idea GUI mockup For a Casual Targeted Reel game. The Copyrights has owned by Gaudzilla studio Inc
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Quick Idea UI mockups for a reel game based on social.

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