Michael Secrist

3D Architectual Illustrator/Designer — Baltimore, MD

3D Architectural Renderings Interiors01

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Office Interior - Modeled with SketchUp and 3DMax. Textured, Lighting, and Rendering done in 3DMax and Mental Ray. I used photoshop for post production
Full Size (highres_width x highres_height)
Condo Amenity Floor - Modeled with SketchUp and 3DMax. Textured, Lighting, and Rendering done in 3DMax and Mental Ray. I used photoshop for post production
Full Size (highres_width x highres_height)
Modeled with SketchUp and 3DMax. Textured, Lighting, and Rendering done in 3DMax and Mental Ray. I used photoshop for post production
Full Size (highres_width x highres_height)
Condo Amenity Floor - Modeled with SketchUp and 3DMax. Textured, Lighting, and Rendering done in 3DMax and Mental Ray. I used photoshop for post production
Full Size (highres_width x highres_height)
Galleria - Black and White - Modeled with SketchUp and 3DMax. Textured, Lighting, and Rendering done in 3DMax and Mental Ray. I used photoshop filters to create a grahite/pen and ink style
Full Size (highres_width x highres_height)
Galleria - Modeled with SketchUp and 3DMax. Textured, Lighting, and Rendering done in 3DMax and Mental Ray. I used photoshop for post production

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