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  • Samuel Hoang

    Product Designer

    Seattle, WA

I recently moved to back to the Pacific Northwest from Los Angeles, where I worked as a product designer at DogVacay. There, I was focused on creating better experiences for pet owners and pet sitters. On the side, I designed and hand-coded a travel blog, www.wanderingaway.com, as a way of refining my front-end web development skills. Prior to moving to LA, I lived in Seattle for 11 years- most recently working as Facebook's first product designer in their Seattle office. I was formerly the Principal User Experience Designer at Hulu, where I was also hired as Seattle's first designer. While at Hulu, I led interaction and visual design efforts for the Hulu.com refresh in Summer 2012 and helped craft the design foundation for Hulu experiences across mobile, web, and tv platforms. Prior to joining Hulu, I started my own design practice, SAMUEL HOANG LLC, and embedded myself within the design groups at HTC and HP/Palm. I was also an Interaction Design Manager at Teague, where I worked 5-1/2 years on dozens of next generation consumer electronics products. I got my start as an Interaction Designer at Philips Design and also worked as a Senior Designer at Fitch before moving to Seattle in 2004.

Work Samples

  • Hulu.com Redesign

  • Hulu Plus TV Apps

  • WebOS Tablet UX

Work History

  • Senior Product Designer

    • DogVacay
    • Los Angeles, CA
    • Jun 2015 - Present (2 years 5 months)
  • Product Designer

    • Facebook
    • Seattle, WA
    • Jul 2013 - Feb 2015 (1 year 7 months)

    Hired as the first designer in the Seattle office, I worked on Open Graph, Platform, Places, and Commerce Experiences.

  • Principal UX Designer

    • Hulu
    • Seattle, WA
    • Mar 2011 - May 2013 (2 years 2 months)

    I formalized the design foundation and creative vision for all of Hulu’s mobile devices, living room and web products currently in production. Major projects I led included the Summer 2012 website redesign and the Hulu Plus app for living room devices such as the XBox Kinect, Sony Playstation, Roku, Apple TV, and Nintendo Wii U.

  • Principal

    Having worked in agencies the prior 6 years and experiencing design management, I became an independent contractor to sharpen my craftsmanship as an individual contributor. My clients included HTC and HP-Palm. I was most proud of leading the systems and patterns work as well as several application designs of the HP WebOS Touchpad software.

  • Interaction Design Manager

    • Teague
    • Seattle, WA
    • May 2004 - Sep 2009 (5 years 4 months)

    I helped our clients create future visions of mobile devices, consumer electronics, appliances, and in-flight experiences. As a design manager, I recruited a team of six fulltime designers and built up a network of contractors. We worked on dozens of products for companies such as Microsoft, Hewlett-Packard, and Panasonic. I also led business development efforts, mentored the team, and provided creative direction on major programs.

  • Senior Interaction Designer

    • Fitch
    • Columbus, OH
    • Aug 2003 - May 2004 (9 months)

    Interaction, visual design, and prototyping on projects for domestic appliances and industrial equipment. My work on the TMIO appliance won a best of innovations award at CES in 2004.

  • Interaction Designer

    Designed and built various web properties for Philips, including product launch microsites, intranet tools, a mobile newsletter, and a client extranet.


  • Massachusetts Institute of Technology

    • Master of Architecture (Architecture)
    • 1999 - 2002

    Merit Scholarship

  • Georgia Institute of Technology

    • Bachelor of Science (Architecture)
    • 1995 - 1999

    Summa Cum Laude, 3.83 GPA, Full Scholarship





2013 Webby Awards, 2010 iF Award, 2009 IDSA NW Design Invitational, 2009 Red Dot, 2007 IDSA/IDEA, 2007 Good Design Award, 2006 Red Dot, 2006 IDSA NW Design Invitational, 2004 CES Best Innovation