Samuel Hoang is an interaction designer working at the intersection of hardware and software. His design practice, SAMUEL HOANG LLC, helps companies formulate meaningful design strategies while crafting compelling and engaging user experiences for consumer electronics, mobile devices, software applications, and environments. Sam was formerly the Interaction Design Manager at Teague, where he worked for over 5 years on dozens of next generation consumer electronics products.
Download My Resume Here:
http://www.samuelhoang.com/sam_hoang-resume.pdf
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///// SKILLS
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<Art Direction and Project Management>
Experienced in framing design approaches, preparing resource estimates, and writing proposals crafted specifically for the needs of each program. Pro-active approach to communicating and collaborating with team members to establish best practices, produce stellar results, and ensure timely delivery.
<Product Definition and Design Strategy>
Experience in planning, conducting and documenting primary user research, design workshops, and other discovery activities in order to frame the design problem in terms of user needs, business opportunities and technology constraints.
<Experience Modelling and Interaction Design>
Champion of whiteboarding, paper sketching and using Omnigraffle and Adobe Illustrator to create wireframes, navigation schemas, and other diagrams. Making use of design patterns and physical metaphors where appropriate.
<Visual Design>
Building icons, graphics and screen layouts on a daily basis with Illustrator and Photoshop.
<Prototyping>
Hands-on work creating timeline animations and coded interactions in Flash. Expert-level Actionscript 1.0, Basic working knowledge of Actionscript 3.0, Ability to parse XML with Flash, Hand-code HTML, javascript and CSS. Early in my career, I also built ASP/VBScript web applications and Microsoft Access databases.
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///// EXPERIENCE
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<Samuel Hoang LLC>
Principal / Interaction Designer, 2009 - Present
<Hulu>
Senior Interaction Designer, 2011 - Present
<Teague>
Interaction Design Manager, 2007 - 2009
Senior Interaction Designer, 2004 - 2007
<Fitch>
Senior Interaction Designer, 2003 - 2004
<Philips Design>
Interaction Designer, 2001 - 2003
<Arup, Research & Design>
Interaction Design Intern, 2000
<Brock Green Architects>
Architecture Intern, 1999
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///// EDUCATION
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<MIT School of Architecture>
1999 - 2002
M.Arch, Top Merit Scholarship
<Georgia Tech College of Architecture>
1995 - 1999
B.S, Majoring in Architecture, Summa Cum Laude
Seattle, WA
<2009 IDSA Northwest Design Invitational> <2009 Red Dot Design Award> <2007 IDSA / IDEA Award> <2007 Good Design Award> <2006 Red Dot Design Award> <2006 IDSA Northwest Design Invitational> <2004 CES Best Innovation>