A Tablet for the Professional World - The tablet market is over saturated with cloned entertainment based devices. The research indicates an opportunity for an improved user interface and ergonomic hardware solution for a professional creative tablet.
Part of the Larger Process - Design a Wacom Tablet that is part of the larger creative process, by solving for various work environments, capturing a range of content, visual organization, connecting to other computers, and sharing content.
Part of the Larger Process - Design a Wacom Tablet that is part of the larger creative process, by solving for various work environments, capturing a range of content, visual organization, connecting to other computers, and sharing content.
An Improved Physical Tablet - Design a better physical experience with the Inspirit tablet for both ergonomic improvements as well as physical user interaction.
An Improved Physical Tablet - Design a better physical experience with the Inspirit tablet for both ergonomic improvements as well as physical user interaction.
Capture, Organize, Connect, And Share - The final design and interfaces are driven off four key interaction points. Capture a wide range of content including sketches, samples, and photos. Organize visualize and search through your content. Connect to transfer files, view inspiration and connect your equipment. Share and translate your digital work back to analog publishing.
The Tablet Render
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WACOM DIGITAL TABLET
Scott Schenone
Product Designer Seattle, WA