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Sr Mgr Architectural Visualization

Michael McCune

Chicago, IL
Available Now
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  • About
  • About

    I build cool stuff and help new designers do the same.

  • Education
    • AS Industrial Design
      Art Institute of Colorado
      1994 - 1996
  • Experience
    • Senior Industrial Designer
      Universal Display & Fixtures Company
      Mar 2007 - Present (19 years 3 months)
      • Develop permanent & temporary displays, fixtures, & millwork that worked right the first time, and were on budget.
      • Specialize in complex projects involving novel material & manufacturing approaches, motion, non-standard product orientation, compound angles, and difficult load requirements.
      • Produce photorealistic renderings of concepts for presentation to clients & use in sales materials, often in place of photos.
      • Consult with manufacturing to improve quality, reduce costs, & learn the capabilities & limitations of in-house machinery.
      • Detail drawings & BOM’s of concepts that were comparable to those of professional engineers on staff, & coordinated other projects throughout engineering phase, including specifications & drawings for import quote and manufacture.
      • Oversee production of prototypes working directly with artisans, provided specialty drawings used in one-off production.
      • Remain flexible to rapid changes, provided resolutions, troubleshooting, documented changes, & kept projects on track.
      • Travel to program sites & carried out complex installations, and/or supervised other personnel.
      • Research & recommend software for agile enterprise & PDM, launched corporate wiki, headed initiative to reuse data & form corporate knowledge base.
    • Freelance Designer
      Setsudo Design & Build
      Jan 2002 - Mar 2007 (5 years 2 months)
      • Provided consulting & design services to agencies for a wide range of end clients including Fortune 500 clients.
      • Worked transparently within design cycle of client organizations to provide any type of design document needed.
      • Deciphered limited, ambiguous, & sometimes contradictory design criteria, under tight deadlines, to produce winning solutions.
      • Rendered projects complete with accurate product load & produced pilot graphic programs from scratch.
      • Drafted extremely detailed & comprehensive production drawings, which afforded clients the freedom to split projects up between manufacturers (including import) and have the resultant parts work together reliably.
    • Industrial Designer
      E&E Display Group
      1998 - 2002 (4 years)
      • Researched & implemented hardware & software platform (SolidWorks) for established design department.
      • Trained employees in use of AutoCAD, 3D Studio MAX, SolidWorks, & associated best practices.
      • Modelled permanent & temporary displays in parametric 3D with an eye towards in-house manufacturing technology.
      • Provided drawings for estimating department outlining materials, processes, & fulfilment of displays.
      • Drafted complete manufacturing drawings, cut-lists, & BOM’s in the absence of an in-house engineering department.
      • Fabricated and assembled various prototypes, generally assisted with prototyping duties.
      • Provided specialized drawings for & occasionally authored set-up instructions.
      • Engineered complex packaging, shipping containers, pallet load-outs, & KDF logic that protected displays.
    • Industrial Designer
      Vidpro International Inc.
      1996 - 1998 (2 years)
      • Researched & implemented hardware & software platform (Pro-E) for newly formed design department.
      • Developed departmental workflow, methodology, project management, & wrote job descriptions.
      • Travelled nationally & internationally to work with vendors & oversee installation of displays.
      • Sourced new vendors & manufacturers, researched capabilities, toured facilities, & made final recommendations.
      • Worked on new & existing point-of-purchase, exhibit, & product designs - from sketch to rollout.
      • Designed & handcrafted precision vacuum forming patterns & pulled prototype runs.
      • Engineered complex plastic extrusions & co-extrusions involving high tolerances & specialized manufacturing.
      • Conceptualized & engineered low-run injection moulded parts & oversaw development of associated tooling.
      • Mentored under Houston James – over 50 years experience in the POP industry.
  • Awards

    CSWP [Certified SolidWorks Professional]

    CSWP-SMTL [Certified SolidWorks Professional - Advanced Sheet Metal Specialist]

    CSWP-ADTS [Certified SolidWorks Professional - Advanced Drawing Tools Specialist]

  • Industries
    • POP / Visual Merchandising
    • Retail
  • Skills
    • 3D Studio Max
    • Creative Direction
    • Creative Suite
    • Design Research
    • Engineering
    • Furniture Design
    • Industrial Design
    • SketchUP
    • SolidWorks
  • Elsewhere on the Web
    • n
  • On Coroflot
    @setsudo, member since 2006
    • Following 21
    • Followers 12
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