The Battle of Ain Jalut is a classic wargame board game made over the course of 12 weeks for a course in a group of three. Now on it's fourth iteration, the game aims to replicate the lucky victory the Mamluks had over the Mongols at Ain Jalut in the mid thirteenth century. To gain full access to view the design document, the rules, or our compiled playtest report, please email me. This is the title page of the twenty page design document.
This is the first page of the design document displaying a summary of the game and part of the history behind the game.
This is the first page of the nine pages of game rules. It details all the components include in the game as well as part of how to set up the game.
This is the reference table that is placed on the game board. It contains vital information such as unit stats, powers, and how combat works. It's meant as a quick reference sheet for players during play. It can also be found at the end of the rules.
This is the current version of the game board.
This is a sample page from our compiled playtest report. This playtest in particular was done using players of varied experience with wargames in one test. The particular part of the game tested was if the rules were understandable and would be interpreted as intended.
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The Battle of Ain Jalut
Available
Full-time
Steven Shing
Game Designer and Developer New Hyde Park, NY