During her career, she worked as an animator on various projects for the Discovery Channel, Fox, and Universal Television for Free Range Digital. In 1996, Ms. Kaufman relocated to Seattle where she animated, modeled, and textured for Boss Game Studios, Microsoft Corporation, and Sucker Punch Productions. As the 3D lead at Sucker Punch Productions, she was proud to have modeled and animated characters and their fantastical environments for the Sly Cooper trilogy of games.