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  • Thomas Balaguer

    Product Designer

    San Francisco, CA

I believe great designs cannot be achieved alone and that a positive studio atmosphere is necessary to produce the best possible work.

Work Samples

  • Portfolio

  • Sketches

  • 3D Work

Work History

Education Academy of Art University, San Francisco, California Bachelor of Fine Arts in Industrial Design | Product Design | GPA 3.45 | 2010 Honors: Horizon lamp: Red Dot Design Award, Spark Pro Award, Best of NeoCon Silver Award | 2011 First place in Avatech “Render Us Speechless Contest” | 2010 Work showcased at AAU Annual Spring Show | 2009 and 2010 Skills: Computer: Photoshop, Illustrator, InDesign, Premiere, Painter, Alias Studio, Showcase, Rhinoceros, Solidworks, Keyshot, Vellum Graphite, Microsoft Office. Model Making: Clay, Foam, Fiberglass, Silicon, 3D Prototyping, Laser Cutting, Spray Painting. Design: Research and Observation, Presentation Boards, Sketching, Hand Rendering. Other: Packaging Design, Brand Identity, Simple Animation, Web Design. Languages: French, English Professional Experience Academy of Art University, San Francisco, Tutor | September 2011 to present • Tutor the following skill sets: Design Drawing, Rhino, Alias, Showcase, Keyshot, Photoshop, Illustrator, Design Research and Research Presentation. • Help students better understand their assignments and manage their time more efficiently. • Explain and develop specific skill sets to improve students’ learning and the quality of their work. Lightbulb Design Studio, San Francisco, Contractor | 2010 to present • Take preliminary concepts to fully developed specification packages for communication to manufacturers and vendors. • Provide accurate 3D data, photorealistic renderings along with dimensioned orthographic drawings. Peter Stathis & Virtual Studio, San Francisco, Intern and Freelance | 2009 -2011 • Participated in the design of the multi award winning Horizon lamp by Humanscale. • Collaborated with a team of designers to take a product from conceptualization to production. Astro Studios, San Francisco, Intern | June 2010 - August 2010 • Worked on a multitude of projects, assisting design teams on all aspects of the design process. • Researched and prepared documentation, generated exploration drawings, 3D models, orthographic views and digital renderings for client presentations. • Created functional sketch models for proof of design. Freelance Designer, San Francisco | 2008 – present • Create 3D models and renderings with a high level of accuracy. • Propose a wide variety of composed shots. • Offer strong artistic skills and knowledge of materials, finishes, and processes. Other Interests Conceptual Art, Computer Graphics, Animation, Architecture, Engineering, Psychology, Extreme Sports.


Academy of Art University