Designer, facilitator, tinkerer and researcher with experience in toy & industrial design, collaborative education and adolescent culture. Love to design and sense-make within the unknown space of social change, technology and multi-disciplinary collaboration.
Design Management, Research & Strategy: Focused work on community engagement, experience design, ethnographic research and strategy.
// MFA: Design Management
Savannah College of Art and Design
June 2009 – June 2011
BFA: Industrial Design
Savannah College of Art and Design
September 2002-June 2006
// Skills
Software
-Adobe Suite
-Alias StudioTools
-Microsoft Office
-Rhinoceros
-PC and Mac Platforms
Research Methods
-Contextual Inquiry
-Ethnography
-Cultural Probes
-Participatory Design techniques
Data Modeling
-sequence
-flow
-cultural
-artifact
-physical
Information Architecture
-Process Flow
-Concept Map
Communication
-2D & 3D Sketching
-Personas
-Scenarios & Stoyboarding
-Confident presentation style
-Able to write with brevity & clarity
* Design Management Experience:
>Associate Project Director
City of Dalton GA
September 2010 – March 2011 (7 months)
I worked with my team to envision a creative and sustainable future for a city operating in a post-industrial society. Through ethnographic research, workshops with young adults, community seminars, public events and open conversation, we designed a series of solutions and scenarios for the growth and sustainability of the future of Dalton's citizens.
>Software Training and Brand Management (SCAD)
Galaxy Advisors
September 2010 – February 2011 (6 months)
Implemented a design strategy and a re-focused business model for Galaxy Advisors, an MIT designed software for global teaming projects and large scale corporate research.
>Design Strategy and Product Development Intern
Hachette Fillipachi Media U.S
January 2010 – September 2010 (9 months)
I assisted the design team in redefining the role of ElleGirl Digital through new business opportunities, partnerships and an innovative uses of webspace and social media platforms. I worked to resign the "magazining experience" via online platforms and smartphone technology.
//Toy/Industrial Design Experience:
>Toy and Craft Designer (DIY and Consulting)
Jen Made This
June 2004 – June 2009 (5 years 1 month)
I designed and created by hand custom plush, children's house wares and accessories for 5+ years, once as a full time income and eventually part time. My work has been featured in juried shows, local shops and galleries as well as the Brooklyn Flea and Bust Craftacular design bazaars. During this time I also started a small business and catered to 10 clients during my run. I focused on toy design, industrial design, research, strategy, brand management and design consulting.
>Baby product designer
Danara International
February 2008 – December 2008 (11 months)
Designer and illustrator for baby products and clothing. Communicated with overseas vendors and worked within budget and changing time constraints.
>Product Designer
Fisher Price/Mattel
October 2007 – October 2008 (1 year 1 month)
Designed bath and feeding products for Fisher-Price classics line, worked virtually and delivered presentations and design research
>Interactive Toy Designer
Android 8 (Client of Jen Made This)
October 2007 – December 2007 (3 months)
Concept art for limited edition interactive toy for launch at Comic-Con 2007
>Toy Designer
Planet Toys
September 2007 – December 2007 (4 months)
Designed and illustrated a high volume of toys, housewares and pet products. Involved with major licenses.
>Childrens Crafts Designer (Martha Stewart Kids)
EK Success
August 2007 – October 2007 (3 months)
Contracted project working on kids crafts projects for major licenses.
Seattle, WA
Grants and awards received for dedicated design work with children and teens. Let's talk about them in person :)