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THE GETH FROM MASS EFFECT THE VIDEO GAME
MODELED AND TEXTURED IN MAYA 8
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BATTLE DROID 513- INSPIRED BY STAR WARS
3DS MAX
POLYS:16,998
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BATTLE DROID 513- INSPIRED BY STAR WARS
3DS MAX
POLYS:16,998
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STOP WATCH
POLYS:12,292
3DS MAX
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hydrogen fueled buell h2 motorcycle concept flaunt
Original design by Niels Grubak Iversen
Modeled in 3ds max- Polys: 25.040

Changes from the original are the retractable handle bars.
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hydrogen fueled buell h2 motorcycle concept flaunt
Original design by Niels Grubak Iversen
Modeled in 3ds max- Polys: 25.040

Changes from the original are the retractable handle bars.
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IMAGES OF ORIGINAL Niels Grubak Iversen CONCEPT
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GLITCH
MODELED IN 3DS MAX POLYS: 163,330
HIGH-POLY
THIS IS AN ORIGINAL CHARACTER CREATED BY ME
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M-15 VINDICATOR REF IMAGE
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M-15 VINDICATOR (FROM THE VIDEO GAME MASS EFFECT)
POLYS:6,519
3DS MAX
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STREET PROPS
POLYS:10,857
3DS MAX
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DETECTIVE PROUST
POLYS:11,249
3DS MAX
ORIGINAL CHARACTER
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SWADE RAWLINGS (PHATMOUTHS)
CHARACTER DESIGN BY MARCUS QUARLES
3DS MAX
POLYS:23,412
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TOY TRUCK
AUTODESK MAYA 8
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TOY TRUCK
PROFILE
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T-VIRUS
RESIDENT EVIL FRANCHISE
AUTODESK MAYA 8
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DRUG PARAPHERNALIA
AUTODESK MAYA 8
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Monster House - Inspired by the motion picture Monster House, I was going for a scary look. The grass is created using the hair system in Maya 8.Scan-line render
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KDDI Penck - This is a cool Japanese phone yet to be sold in the states, i love the concept.

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