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I have a background in 3d modeling, texturing, animation, interactive design, 2d graphics, C/C++ programming skills, and web design and development etc.
•Expert use of Maya for human and animal character modeling with character designs.
•Expert at UV mapping and creating texture and bump maps for character models.
•Experience in creating Motion capture data from live subjects, cleaning the motion data in Vicon IQ and importing into Maya for translating the movements onto Maya based characters.
•Experience in rigging character models, character animation and facial animation with speech synchronization.
•3d and 2d Graphics and Game programming in C/C++, OpenGL and WildMagic game engine.
•Regular use of 3D Studio Max, AfterEffects, Vicon IQ (Motion Capture), Cult3D (3d in web), and Visual Studio.
>>Web Development & Interactive Multimedia
•Skills in web design and implementation with CSS, basic PHP, and CMS tools like Joomla.
•Expert use of Flash for animations, interactive interfaces, etc. using actionscripts and key frames, including use of Swift3d for 3d elements in Flash.
•Utilized Flash for product demos, web apps like security logins, photo or video galleries, presentations etc.
•Expert use of Photoshop, Illustrator, Dreamweaver and Freehand.
•Advanced skills in C/C++, CSS, Actionscript, HTML.
Graphics Specialist / Web Developer, Affinity Network Solutions, Silver Spring, MD. June 2006 to present
•Created web designs and implemented them in HTML, CSS & basic PHP (www.affinity-networks.com).
•View my portfolio of sites for Affinity Networks at www.affinity-networks.com/webportfolio.htm.
•Created interactive Flash based designs and interfaces for our websites, promotions, product demos etc.
•Created Content Management System based sites for more interactivity, dynamic updates and back-end access.
•Handled Chamber of Commerce portals for American, Black, Caribbean chambers and Jobs-n-Resumes.
•Created design documents after conferring with clients, worked on design implementation based on client requirements, and provided monthly updates based on client’s web hosting plan with Affinity.
•Handled multiple projects with tight deadlines and diverse graphics needs, like website designs, interactive presentations, animations for product demos, brochures, flyers, table top displays, logo creation etc.
TV Graphics Production, Bran-Nu Entertainment, Washington, DC. February 2006 to August 2006
•Created 3d, 2d introductory videos for new music TV channel using Maya, 3d Studio Max, and Aftereffects.
•Handled multiple projects with tight deadlines and diverse graphics needs, from 3d animation to logo creation.
•Created an animated Flash site for Bran-Nu.
George Washington University, Washington, DC. August 2004 - May 2006
•M.S. in Computer Science-Computer Graphics, in School of Engineering and Applied Science. (3.7 GPA).
•Used programming and 3d tools to create graphics, animation, gaming, motion capture and interface design.
•Tested all major theories in 2d and 3d Graphics and rendering using C++ and OpenGL programming.
•Earned tuition scholarship, Graduate TA, and Webmaster position for work excellence and high grades.
State University of New York, at Brockport, NY. January 2001 - May 2004
•B.S. in Computer Science-Information Systems, minors in Communications-Persuasion studies and Digital Art.
•Graduated with Honors and Summa Cum Laude (3.8 GPA).
•All tuition, living expenses covered by merit based scholarship.
3d Graphics Projects
Short Film – Personal Project, April 2008 – present
•Creating storylines, storyboards, character designs, background settings and animations.
•Creating character models with texture maps, UV maps and bump maps based on story character designs.
•Posting regular updates at http://www.tej-deep.com.
Animated Social Message – TV Spot. June 2006 – February 2007
•Created character models, rigged for movement and facial animation for speech.
•Created scenes with crowd and character animation.
•Edited rendered scenes with speech recordings and music.
•Social issue of forced marriages in developing nations.
Motion Capture & Speech Synchronization in Animation – GWU, Independent Study. Spring 2006
•Created Motion Capture data (using Vicon Optical equipment) and utilized it in Maya with 3d character models.
•Implemented speech synchronization of 3d face models with actual speech recordings.
•Merged key-framed animations with imported motion capture data to create a professional grade short animation.
Third Person 3D Game Design – GWU, Game Design and Programming. Fall 2005
•Use of WildMagic game engine to create a 3d shooter game with advanced physics and control.
•Created user controls for a 3DS model on uneven virtual terrain with shooting and collision detection systems.
•Use of particle systems as the end effect of collision detection with objects that the player hits with projectiles.
Virtual Campus Tour – SUNY Brockport, Honors Senior Thesis. Fall 2003
•Creation of a 3D Virtual model of the entire Brockport college campus with an interactive access display.
•Aim to provide prospective and incoming students with information about SUNY Brockport facilities.
•Received the Sigma Xi Scientific Research Award for this project.
George Washington University