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  • Eric Robert

    Workaholic Studios - Owner

    Orlando, FL

I offer high-end design to deliver your message with a lasting impact. All the designs I create is custom tailored to exceed your specific requirements while staying on budget and on time. My experience has uniquely positioned me as one of the leading Proposal Media development artist. My Niche is my 3D Concept of Operations. This service is at the heart of every proposal, here is where I take all the methods and concepts and translate them into a stunning visual representation of how your company is going to provide added value to your client. Clients: Skyway Acquisition, World housing Solutions, FlimScape Productions, Aramark, Agility Logistics, One Medical, Transonic Aviation, Contrast Design, P2R Games, Secret Legion Studios. Specialties: 3D Concept of operations Proposal Illustrations Interior Design - Illustration & Presentations 3D Technical Illustrations 3D Animation 3D Product Rendering 3D Printing Training Animation Industrial Design Interactive PDFs E-learning Graphic Facilitation

Work Samples

Work History

  • Lead Illustrator

    • Skyway Acquisition
    • Apr 2013 - Present (4 years 8 months)

    Work with proposal team to develop graphics and Illustrations based on the RFP requirements

  • Lead 3D Artist

    • Corsair Engineering
    • Apr 2012 - Present (5 years 8 months)

    Developing media for e-learning an military training

  • Lead Designer

    • WORKAHOLIC Animation Studios
    • Sep 2010 - Present (7 years 3 months)

    I'm currently a lead Designer at Workolics my duties involve creating 3D assets, Animation, Art Direction, and Character creation.

  • President / Animator

    • WORKAHOLIC Animation Studios
    • Jan 2010 - Present (7 years 11 months)

    I create and co-create games and develop content for our projects, ranging from 3D sculpting, low-ploy modeling, Rigging, and Animation.

  • Illustration Consultant

    • Shipley Limited
    • 2011 - 2012 (1 year)

    Create Proposal media and Illustrations

  • Technical Assistant

    • Digital Domain Holdings
    • Feb 2011 - Aug 2011 (6 months)

    Trouble shoot shots
    Assist pipeline engineer to develop tools
    Monitor the render farm
    Create depth maps
    Submit shots for QC approval
    Create slap comps
    Solve technical issues with software

  • Illustrator

    • 2010 - 2011 (1 year)

    I developed 3D concept of operations.These designs were the core concepts and methods that took there message and converted into a visual illustration.

  • 3D Artist / Leed Animator

    • ETC Simulation
    • May 2009 - Sep 2010 (1 year 4 months)

    Model Characters med-res to low poly
    Model Vehicles med-res to low poly
    Layout UVs
    Rig Characters (Biped)
    Texture Characters and Vehicles
    Motion Capture Setup
    Motion Capture clean up

    Software used:
    3D Max
    Adobe Photoshop
    Natural Point Motion Capture
    Natural Point Arena
    Motion Builder

  • Leed 3D Illustrator

    • Corsair Engineering
    • 2010 - 2010

    I was lead 3D Illustrator for on the insitu scaneagle project. I took CAD data an converted it to a 3D isomeric for a maintenance manual based on the S1000D standards.

  • Animator

    • 3dh Communications
    • Jan 2009 - Feb 2009 (1 month)

    • Shot Finalizing
    • layout Scenes
    • Touch up animations
    • Update MEL project selector
    • Create intermediate MEL tools

  • Render Tech / Animator

    • 3dh Communications
    • Jul 2008 - Jan 2009 (6 months)

    • Debug scenes
    • Fix Stereoscopic issues with scenes
    • Fix animation glitches
    • Animation Transfers
    • Touch up animations
    • Make sure renders are complete with in project constraints
    • Check and Fix 3D stereo errors
    • Watch renders during non business hours
    • Update MEL project selector
    • Upkeep terablock
    • Shot Finalizing
    • Fix Shader Issues
    • Deploy and test new render system (Cebas Final Render)
    • Create intermediate MEL tools
    • Create custom passes for composting department as needed

  • Lead Artist

    • Agility
    • Jan 2008 - Apr 2008 (3 months)

    Graphic Illustrator/ 3D graphics

    • Develop Concept Of operations based on Proposal requirements
    • Illustrate in Perspective Key ideas
    • Create Content for the proposals ie: Org charts, work-flows, Color palettes, and anything that is requested by the writers.
    • Convert Poser models over to Maya and rig them

    Lead Artist on
    DESC Fuels - Contract awarded for 38.5 million
    Turkey AAFES - Contract awarded for 4 million
    USMC Marine Corps - Contract awarded for 140 million

  • Animator

    • TWL Knowledge Group
    • 2008 - 2008

    Create Animated Videos for specific courses that they were Developing. I used a mixture of 3D and 2D elements.

  • 3D designer / Graphic Artist

    • JHT
    • Apr 2005 - Jan 2007 (1 year 9 months)

    Create 3D animaitons of processes and work flows for use in interacive instructional programs

  • Editor

    • JVR Productions
    • 2004 - 2005 (1 year)

    I created commercials and print media for various clients.

  • print text

    • Rex3
    • 1999 - 2000 (1 year)


  • Full Sail University

    • Associates Computer Animation
    • 2003 - 2004
  • hallandale high school

    • High School Diploma Media and Design
    • 1994 - 1998