I like telling stories through different art mediums whether it's 2d animation, 3d animation, sequential art, stop motion, or video games.

Work Samples

  • illustration work

  • 3D work

  • pre-production

Work History

Joshua Daniel (914-471-7396) insidejoshuashead@gmail.com www.InsideJoshuasHead.com www.linkedin.com/in/insidejoshuashead Objective: To make the most intriguing and provoking narratives possible. Projects: Bound By Denial: 3D Animation July 08-May 09-Writer/Concept Artist/Story Board Artist/Designer/Modeler/Rigger/Animator Omega Titans: 3D Animation March-May 09-Writer Ronin Bug Hunter: 2D platform Game: Sep -Dec 08-Concept Artist for creatures and main character/Character animator Torn: Stop-motion animation: Oct.-Nov. 07- Character designer/animator Joe Hiro: 2D platformer game Sep -Dec 06- Level Designer/PowerGameFactory programmer/concept artist/designed and created 2d environment/designed gameplay aspects Employment: Rock ‘n Renew- April 10-illustrations for jumbotron ad at Citi-Field Stadium Meshfolk Studios- September-Oct. 09-Flash Animation Blackmailed Productions-August-Oct. 09-Storyboarding and concept art MarkWalshLeslieChin/VintageLuxery-April-May 09-photographer for jewelry/clothing Rising Tide videogame Mod- Dec 07-July 09-3d modeling/texturing creatures MechWarrior: Living Legends videogame mod-July-Aug 08-3d modeling/UV mapping/texturing buildings Meshfolk Studios- Internship June-Aug 08- 3d Modeling, Design/animate/program flash platform game Education: BFA Mercy College—White Plains, NY May 2009 Graduated Summa Cum Laude

Education

Mercy College

Specialties

Affiliations

IGDA, Alpha Chi Honors Society

Awards

Dean’s list 2005-2008 Provost’s award for excellence 2006 Provost’s award for excellence 2007 Provost’s award for excellence 2008 Alpha Chi Honors Society Member National Young Leaders Alumni Great Plains National Conference Winner for playwriting

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